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Unofficial Skyrim Special Edition Patch


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#11671
Madcat221

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In response to post #121296243.


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1: We make no such claim that all bugs have been fixed by our mod. We're always finding new ones.

2: That one unfortunately is engine-level, outside the purview of our Patch.

Edited by Madcat221, 12 February 2023 - 03:22 am.


#11672
adamjpurtee

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Curious if you've seen this and if any plans to incorporate it?
Alftand Fix at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com)
also
Trinity Restored Karliah Gate Fix at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com)

#11673
Arthmoor

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In response to post #121326111.



Nope. The first one has never been credibly reported in a way that can be reproduced and the "solution" is not suitable for what we do.

The second one isn't actually going to fix anything since the root cause is the trigger box at the beginning of the dungeon, not the AI pack Karliah is using to get to the pullchain. We've already fixed it by expanding the trigger box.

#11674
adamjpurtee

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In response to post #121326111. #121326387 is also a reply to the same post.


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Thank you very much.

#11675
Berescar

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In response to post #121296243. #121322364 is also a reply to the same post.


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I did not think that all the bugs were fixed by this patch, I just noted that there is a bug that has not yet been fixed, that's what I wanted to say.

I got one more bug but it is possibly related to the Amazing Follower Tweaks mod.Periodically my companion cannot hit the
enemy with a weapon, just runs after him and stands nearby. It helps
only after the battle to take the weapon out of the hand and give it
again, annoying, if there is a serious fight ahead and your companion is
bugged, he can let you down very much.

There is another bug when you shoot at an enemy with a shield from a distance and hit the shield, for some reason you have an animation as if you hit it with a melee weapon and it bounces.

Edited by Berescar, 12 February 2023 - 07:45 pm.


#11676
ayman918

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i miss ccbgssse001-fish.esm file


#11677
Mithindis

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I feel like there should be a patch to remove the Dawnguard NPCs from the riften guard faction.

Just found out that by having a 5 gold bounty with Riften, I get attacked by the NPCs to start the Dawnguard quest.

#11678
Madcat221

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In response to post #121329762.


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Update your game to the latest. It is part of the base game now.

#11679
mwlshf

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I notice some NPC overhauls overwrite USSEP's change with vanilla data, how to deal with this problem? Is it safe?

Edited by mwlshf, 13 February 2023 - 11:29 am.


#11680
Arthmoor

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In response to post #121367781.


Spoiler

The other author either needs to use USSEP as a master, forward those changes over to their mod, or make a patch between the 2.




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