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CTD (Probably just a load order issue.)


ZEROxNTx

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So, I'm trying to figure out what is causing my SSE to crash everytime I try to barter with Lucan Valerius. I can barter just fine with Alvor and Orgnar. But the moment I try to trade with Lucan the game CTDs before the window even opens.

 

I'm pretty sure I have the mod order listed as it should, but maybe I'm just out of practice.

 

My Load order is;

 

GameMode=SkyrimSE
Skyrim.esm=1
Update.esm=1
Dawnguard.esm=1
HearthFires.esm=1
Dragonborn.esm=1
Unofficial Skyrim Special Edition Patch.esp=1
Immersive Citizens - AI Overhaul.esp=1
Prometheus_No_snow_Under_the_roof.esp=1
Relationship Dialogue Overhaul.esp=1
Alternate Start - Live Another Life.esp=1
Holidays.esp=1
dD - Enhanced Blood Main.esp=1
dD - Realistic Ragdoll Force - Realistic.esp=1
DiverseDragonsCollectionSE.esp=1
practice dummies.esp=1
lamposts of skyrim.esp=1
JKs Whiterun.esp=1
Run For Your Lives.esp=1
JK's Riverwood.esp=1
iNeed.esp=1
JKs Whiterun exterior.esp=1
garm_jr_no_armor.esp=1
LABikiniHeavy.esp=0
LABikiniLight.esp=1
WetandCold.esp=1
When Vampires Attack.esp=1
XPMSE.esp=1
_iorilongerdays.esp=1

 

Any help would be greatly appreciated!

Edited by Zero-nt-
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I have Immersive Citizens above Relationship Dialogue and also much higher up my load list which is different to what I manually created with fewer mods during earlier testing. It's what LOOT sorted, mine doesn't crash. AI do their new AI routines.

 

See my list: You might have something I don't have that they need to load after, but try swapping them over.

 

Skyrim.esm=1
Update.esm=1
Dawnguard.esm=1
HearthFires.esm=1
Dragonborn.esm=1
TravellersOfSkyrim.esm=1
Unofficial Skyrim Special Edition Patch.esp=1
Cutting Room Floor.esp=1
Realistic Lighting Overhaul - Major City Interiors.esp=1
Immersive Citizens - AI Overhaul.esp=1
Convenient Bridges.esp=1
Relationship Dialogue Overhaul.esp=1
dD - Realistic Ragdoll Force - Realistic.esp=1
Immersive Sounds - Compendium.esp=1
Reverb and Ambiance Overhaul - Skyrim.esp=1
dD-No Spinning Death Animation Merged.esp=1
Unbelievable Grass Two.esp=1
Realistic Lighting Overhaul - Major City Exteriors.esp=1
Grass Clipping Fix.esp=1
Realistic Lighting Overhaul - Dawnguard Interiors.esp=1
Realistic Lighting Overhaul - Dungeons.esp=1
Populated Lands Roads Paths Legendary.esp=1
Better Vampires.esp=1
Holidays.esp=1
Point The Way.esp=1
coveredcarriages.esp=1
BosmericDrunkenHuntsmanReborn.esp=1
JKs Whiterun.esp=1
JK's Riverwood.esp=1
Populated Forts Towers Places Legendary.esp=1
Populated Cities Towns Villages Legendary.esp=1
Populated Dungns Caves Ruins Legendary.esp=1
Immersive Patrols II.esp=1
TravellersOfSkyrim - Vanilla.esp=1
TravellersOfSkyrim - Dragonborn Addon.esp=1
TW3MO.esp=1
Eli_Routa.esp=1
JKs Whiterun exterior.esp=1
Man Those Borders!.esp=1
SkyrimImprovedPuddles-DG-HF-DB.esp=1
BijinAIO_SSE-3.1.1-SV.esp=1
Males of Skyrim.esp=1
TrueBrows.esp=1
WestWindAssault.esp=1
Relic Hunter Triss.esp=1
BetterQuestObjectives.esp=1
The Paarthurnax Dilemma.esp=1
HoldBorderBanners.esp=1
BetterQuestObjectives-CRFPatch.esp=1
TheEyesOfBeauty.esp=1
Realistic Lighting Overhaul - Minor Cities and Town Interiors.esp=1
Realistic Lighting Overhaul - Weathers.esp=1
Realistic Lighting Overhaul - Dawnguard Weathers.esp=1
BetterQuestObjectives-PaarDilemmaPatch.esp=1
CLARALUX - SSE.esp=1
Hunters Not Bandits.esp=1
RDO - CRF + USSEP Patch.esp=1
Realistic-Voice.esp=1
Modern Brawl Bug Fix.esp=1
FastTravelSpeedMultiplier.esp=1
Combat Evolved.esp=1
RealisticWaterTwo.esp=1
SRG Enhanced Trees Activator.esp=1
NoRadialBlur.esp=1
Edited by Anya29
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Yeah, I noticed I had that loading after Alternate start (when even on the modpage it suggested loading before). I've since fixed it, but still getting the same CTD. Every other merchant seems to be fine, I just can't trade with Lucan for whatever odd reason.

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I have no idea what I'm supposed to look for in xEdit. When I check for errors, Wet and Cold, Holidays and the Bikini mod all show up with lists, but nothing specifically pertaining to Lucan himself.

 

When I deactivated every mod and started a clean start, I could trade with Lucan just fine.

 

The weird thing is that I slowly started loading all my mods back up one by one to see if I could catch the culprit mod, Loading and bartering with Lucan each and every time. But, in the end~ I was able to trade with him again after loading every mod individually; even after every mod was loaded up.

 

But then, when I went to start another fresh new game, it crashed the moment I tried to trade with him again.

Edited by Zero-nt-
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I would be looking for Lucians inventory list, apply a filter then look for list under "leveled list". You might find it easier if you look up Lucian himself and see the name of his list. Sorry can't be of more help right now, on my phone :/
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I am also getting this ctd/bug with Lucian when trying to trade or ask about spells both before and after his side quest. I can trade/use all dialogue options with every other merchant/npc in Riverwood.

 

Here's my load order

 

• 00 Skyrim.esm
• 01 Update.esm
• 02 Dawnguard.esm
• 03 Hearthfires.esm
• 04 Dragonborn.esm
• 05 RaceCompatibility.esm
• 06 ApachiiHair.esm
• 07 Campfire.esm
• 08 Unofficial Skyrim Special Edition Patch.esp [Version 4.0.2]
• 09 BlackSacramentDBReplacer.esp
• ++ Babette.esp
• 0A EnhancedCharacterEdit.esp
• 0B The Eyes Of Beauty - Elves Edition.esp
• 0C TrueEyes.esp
• ++ wearrobsovurarurm.esp
• 0D Book of UUNP Iron And Steel.esp
• ++ Book of UUNP No Skimpy.esp
• 0E dD - Enhanced Blood Main.esp
• 0F CriticalCorrection.esp
• 10 BetterQuestObjectives.esp [Version 1.5.8a]
• 11 AmazingFollowerTweaks.esp
• 12 Realistic Lighting Overhaul - Major City Interiors.esp
• 13 MatureSkinComplexions.esp
• ++ DeadBodyCollision.esp
• ++ BetterQuestObjectives-DBForevertoMisc.esp
• 14 VioLens SE.esp [Version 1.0]
• 15 Modern Brawl Bug Fix.esp
• 16 FNIS.esp
• 17 Realistic Lighting Overhaul - Dawnguard Interiors.esp
• 18 Immersive Citizens - AI Overhaul.esp
• 19 RLO - Major City Exteriors - No Guard Torches.esp
• 1A RealisticWaterTwo.esp
• 1B Skyrim Bridges.esp
• 1C Realistic Lighting Overhaul - Major City Exteriors.esp
• 1D Original Opening Scene.esp
• ++ Realistic Water Two - iNeed.esp
• 1E Reverb and Ambiance Overhaul - Skyrim.esp [Version erb]
• 1F Realistic Lighting Overhaul - Dungeons.esp
• 20 Hothtrooper44_ArmorCompilation.esp
• 21 ArcheryDummyXP.esp
• 22 JKs Windhelm.esp [Version 1.2b]
• 23 JK's Falkreath.esp [Version 1.]
• 24 Point The Way.esp [Version 2.0]
• 25 JK's Rorikstead.esp [Version 1.3]
• 26 JKs Solitude.esp [Version 1.2]
• 27 more idle markers.esp
• 28 JK's Dawnstar.esp [Version 1.]
• 29 JKs Whiterun.esp [Version 1.3]
• 2A JKs Riften.esp [Version 1]
• 2B JK's Riverwood.esp [Version 1.3b]
• 2C Run For Your Lives.esp [Version 3.0]
• 2D SMIM-SE-Merged-All.esp
• 2E Vivid WeathersSE.esp
• 2F JKs Dragon Bridge.esp [Version 1.2]
• 30 JKs Markarth.esp [Version 1.1]
• 31 JK's Morthal.esp [Version 1.]
• 32 Better Vampires.esp
• 33 Bring Out Your Dead.esp [Version 4.0.1]
• 34 Immersive Wenches.esp
• 35 Immersive Patrols II.esp
• 36 JK's Ivarstead.esp [Version 1.1]
• 37 Frostfall.esp
• 38 Signs_of_Skyrim.esp
• 39 JKs Skaal Village.esp
• 3A Skyrim Flora Overhaul.esp
• 3B LIAT - Sounds.esp
• 3C Blacksmith Forge Water Fix SE USSEP.esp
• 3D notice board.esp
• 3E iNeed.esp
• 3F JKs Whiterun exterior.esp [Version 1.2]
• 40 BlackSacramentArmor.esp
• 41 VioLens SE - Book Menu.esp [Version 1.0]
• 42 FNISspells.esp
• 43 TrueStormsSE.esp
• ++ VWTSSE-Patch.esp
• 44 WetandCold.esp
• 45 notice board - dragonborn patch.esp
• 46 ThiefEyes_SSE.esp
• 47 TheEyesOfBeauty.esp [Version 9]
• 48 Dr_Bandolier.esp
• ++ Skyrim Unlimited Rings And Amulets SSE.esp
• 49 Hothtrooper44_Armor_Ecksstra.esp
• 4A Realistic Lighting Overhaul - Minor Cities and Town Interiors.esp
• ++ XPMSE.esp
• 4B dD - Realistic Ragdoll Force - Reduced.esp
• 4C Unique Uniques.esp [Version 1.8]
• ++ weardargonbarnrobsovurarurm.esp
• 4D SnowElfCrown.esp
• 4E OblivionJailSystem.esp
• ++ HighJumpMod.esp
• 4F VampireSun.esp
• 50 When Vampires Attack.esp [Version 3.0]
• 51 BecomeABard.esp
• ++ FSS-No pause between lines.esp
• 52 LIAT - NPCs.esp
• 53 Open Cities Skyrim.esp
• 54 Immersive Citizens - OCS patch.esp
• 55 JKs Windhelm - Open Cities.esp [Version 1.2b]
• 56 JKs Solitude - Open Cities.esp [Version 1.2]
• 57 JKs Riften - Open Cities.esp [Version 1]
• 58 JKs Markarth - Open Cities.esp [Version 1.1]
• 59 JK's Whiterun-Open cities SSE.esp
• 5A notice board - open cities patch.esp
• 5B Bashed Patch, 0.esp

 

 

Quite a few of these are oldrim mods so idk if that's the issue.

 

@SMB92 - What should i be looking for once i find his leveled list in xEdit? I think you already answered this... a mod added item

Edited by jackjack86
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  • 2 months later...

Was looking into this issue after hitting it myself. Found these posts in JK's Riverwood mod posts. I havn't had a chance to try them out yet, but hopefully they help someone out!

 

Solution 1-

 

So just stumbled upon a workaround for the CTD at the river wood trader!! It was posted by Matt_56 over on the ineed form, http://www.nexusmods.com/skyrimspecialedition/mods/645/?tab=14&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fskyrimspecialedition%2Fajax%2Fmodbugs%2F%3Fid%3D645&pUp=1

His post:
"Update, I tried something off one of the threads and it works for me as well on an existing save with iNeed 1.73:
1. Disable JK's Riverwood
2. Talk to Lucan and open trade window
3. Close and make new save
4. Enable JKs Riverwood, now it works every time with both enabled.

Hopefully that's useful in your debugging efforts! "

This works on the current mod 1.3b I had JK's mod unchecked until I completed the "claw" and then bought and sold stuff from him. Then saved, activated the mod and works perfect!!

 

Solution 2-

 

1) Download SSEdit

2) Enter in "FormID":

34EE1

You should see the Unofficial Skyrim Patch's ownership change.
Right click "Ownership" part for the Unofficial skyrim patch & click "Edit". Copy this (Ctrl-C).
Right click "Ownership" part for JK Riverwood's mod & paste the correct ownership (Ctrl-V).

(It should change to 35D42)

3) Enter in "FormID" :

29008A2B

Right click "Ownership" part & paste the correct ownership (Ctrl-V). Should change to: 35D42

Save & Exit SSEdit.

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  • 3 months later...

Was looking into this issue after hitting it myself. Found these posts in JK's Riverwood mod posts. I havn't had a chance to try them out yet, but hopefully they help someone out!

 

Solution 1-

 

So just stumbled upon a workaround for the CTD at the river wood trader!! It was posted by Matt_56 over on the ineed form, http://www.nexusmods.com/skyrimspecialedition/mods/645/?tab=14&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fskyrimspecialedition%2Fajax%2Fmodbugs%2F%3Fid%3D645&pUp=1

 

His post:

"Update, I tried something off one of the threads and it works for me as well on an existing save with iNeed 1.73:

1. Disable JK's Riverwood

2. Talk to Lucan and open trade window

3. Close and make new save

4. Enable JKs Riverwood, now it works every time with both enabled.

 

Hopefully that's useful in your debugging efforts! "

 

This works on the current mod 1.3b I had JK's mod unchecked until I completed the "claw" and then bought and sold stuff from him. Then saved, activated the mod and works perfect!!

 

Solution 2-

 

1) Download SSEdit

2) Enter in "FormID":

 

34EE1

 

You should see the Unofficial Skyrim Patch's ownership change.

Right click "Ownership" part for the Unofficial skyrim patch & click "Edit". Copy this (Ctrl-C).

Right click "Ownership" part for JK Riverwood's mod & paste the correct ownership (Ctrl-V).

 

(It should change to 35D42)

 

3) Enter in "FormID" :

 

29008A2B

 

Right click "Ownership" part & paste the correct ownership (Ctrl-V). Should change to: 35D42

 

Save & Exit SSEdit.

yep, solution 1 did the trick. I tried solution 2 first but I found the ownership was already 35D42 under JK Riverwood so...I might have been overlooking something.

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  • 10 months later...

Sorry to Necro this thread, but hotdamn, it just solved this problem for me! I have been putting together a huge mod list while play testing (currently at 576mods 251 plugins (not counting metric ton of merges)) and apparently had not been back to trade with Lucan in quite some time. Yesterday, with about 144hrs played...Jebus I just looked at that lol, epic test play through :) Anyway I could talk to Lucan, ask him for a refill of water no problem but as soon as I tried to trade instand CTD. Was going effing nut's trying to track this down. Zero conflicts in SSeEdit, hadn't had a ctd in weeks and I've been meticulous about resolving mod conflicts, cleaning, load order etc, etc.. Anyway, I won't bore anyone with everything else I tried but after finding this thread, I thought eff it what can it hurt, and voila! Problem solved! So apparently I hadnt been back to Lucan since installing iNeed. Thanks guys, this post is pure gold!

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