I find the PCGaming mainstream view of the SSE release to be so out of touch with the fan base that provided Bethesda for a purpose to even re-release this game, to be revolting and misguided.
For any who have long modded Skyrim, if they can explain how SSE truly provides a better base for modding, feel free... however I can't help but feel like it will divide the efforts of the community. (I am interested to hear how users have experienced performance boosts on 64-bit systems.).
"Hopefully, a lot of these mods will eventually be reworked for this new version, but until then, it’s almost competing with a game that’s had five years of mod support and evolution."
Reading this comment from the link below was reason enough for me to express some frustration... because the fact is that it's currently far out classed, if PC Modding for Bethesda games was never followed, they would not be able to reliably offer the things they do now. I personally hope the modding community does not abandon mod production for the 'non-SSE' version.
http://www.pcgamesn....ort-review-mods