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Spongeman131

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I have some armor I'm adding transparency to.

 

I've attached the NiAlphaProperty and adjusted the alpha channel on my diffuse map. I'm using the 4845 flag since I want partial/gradual transparency.

 

The problem is that the entire armor turns semi-transparent and not just the pieces that are colored black in the alpha channel.

The color channels don't have any transparency in these areas that are turning transparent either.

 

So why is the entire armor turning semi-transparent and how can I fix this?

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