Well i need help :d i use the tool all go well but when i log on game cast keep crasing i dont know why . I be glad so some help thank you

SSE NIF Optimizer
Started by
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, Nov 13 2016 03:22 PM
1807 replies to this topic
#1791
Posted 02 January 2022 - 07:07 PM

#1792
Posted 05 January 2022 - 06:18 AM

Thank you!!!!!
That's all, just my deepest gratitude for this tool.
That's all, just my deepest gratitude for this tool.
#1793
Posted 21 January 2022 - 02:22 PM

Every time I try to convert armor from SE to LE it just makes the armor and body in game looked completely messed up and jagged and the mesh going all over the place. I feel like I'm doing something wrong.
EDIT: Made it work. Had to isolate the armors I wanted to convert first. Thanks
EDIT: Made it work. Had to isolate the armors I wanted to convert first. Thanks
Edited by h0lfdir, 21 January 2022 - 02:27 PM.
#1794
Posted 28 January 2022 - 04:06 PM

Trying to update my Skyrim-mods I downloaded the file just now and... Virus-Warning:
Trojan:Win32/Wacatac.B!ml
Using Microsoft Defender.
Anyone here who can tell me if that is a wrong warning or if that is real?
Trojan:Win32/Wacatac.B!ml
Using Microsoft Defender.
Anyone here who can tell me if that is a wrong warning or if that is real?
#1795
Posted 28 January 2022 - 05:00 PM

It's obviously a false positive. Just check VirusTotal.com.
Unfortunately there's not much I can do.
Unfortunately there's not much I can do.
#1796
Posted 29 January 2022 - 03:40 AM

After I converted the head model from LE to SE using this tool, a strange black color appeared in the eye part. T_T
Normal
After conversion
I found that the problem seemed to be in this part, and after having me copy this part from a normal eye model and paste it into the converted eye, the strange black color disappeared.
this
This is the nif file before and after the conversion
nif
Normal
After conversion
I found that the problem seemed to be in this part, and after having me copy this part from a normal eye model and paste it into the converted eye, the strange black color disappeared.
this
This is the nif file before and after the conversion
nif
Edited by 2515448788, 29 January 2022 - 03:49 AM.
#1797
Posted 29 January 2022 - 04:25 PM

Is there a possibility of this being fixed? Because I am trying to use this tool to batch convert head models from LE.
#1798
Posted 04 February 2022 - 06:27 PM

Thank you so so so much for automating the block order fixes, no longer will I have to manually reorder blocks.
Would it be possible to also fix Bit 9 BSXFlags mismatch errors automatically? (that is, "Mesh doesn't use SLSF1_External_Emittance but has BSXFlags with bit 9 set"/" Mesh uses SLSF1_External_Emittance but bit 9 is not set in BSXFlags.", where the fix is just to change bit 9 to match whatever the SLSF1 says)
Would it be possible to also fix Bit 9 BSXFlags mismatch errors automatically? (that is, "Mesh doesn't use SLSF1_External_Emittance but has BSXFlags with bit 9 set"/" Mesh uses SLSF1_External_Emittance but bit 9 is not set in BSXFlags.", where the fix is just to change bit 9 to match whatever the SLSF1 says)
#1799
Posted 04 February 2022 - 06:27 PM

EDIT: Double post because my internet connection is terrible.
Edited by DarthVitrial, 04 February 2022 - 06:28 PM.
#1800
Posted 05 February 2022 - 04:49 AM

Here are some frequent causes of CTDs associated with usage of this utility:
- Running the tool on your entire Data or Data\Meshes folder instead of on isolated, specific folders
- Ticking the Headparts box on non-headparts mesh optimizations
- Not ticking the Headparts box on headparts mesh optimizations
- Failure to Scan Textures to detect bad textures (e.g. dimensions not divisible by 4, uncompressed cubemaps, etc.)
Edited by Vyxenne, 05 February 2022 - 04:50 AM.
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