For some reason the Latest version don't optimize head texture correctly. On the Older version I'm able to get the correct head texture when converting one of the SE Followers

SSE NIF Optimizer
Started by
Site Bot
, Nov 13 2016 03:22 PM
1810 replies to this topic
#1801
Posted 05 February 2022 - 09:21 AM

#1802
Posted 05 February 2022 - 10:59 AM

...Texture? the soft doesnt optimize texture, it can just tell if the tex is in the wrong format or lack mipmap
#1803
Posted 06 February 2022 - 01:06 AM

Correction I Meant meshes the head part comes out wrong with the latest version. I reverted back to the older version and it works just fine
#1804
Posted 25 February 2022 - 10:32 PM

so im having an issue where this is removing hdt-smp from armor is there any fix for this?
#1805
Posted 02 March 2022 - 04:33 PM

In the "SSE NIF Optimizer.txt" file it says "[ERROR] Failed to save file". Does anyone know why this is?
#1806
Posted 02 March 2022 - 05:15 PM

What's the folder/file name? Does it happen with all files or just some?
#1807
Posted 28 April 2022 - 09:31 PM

Simple UI, easy to use, no need to mess around with where things are going or where they're coming from. Highly recommend.
#1808
Posted 02 June 2022 - 07:56 AM

I'm so sorry if I'm asking a question already answered. I did a search of the forum thread but was unable to find anything useful. I would like to take SE meshes and revert them to LE and I cannot see how that is done. There's nothing in the interface of this tool that I can see that would do this. Any help?
#1809
Posted 02 June 2022 - 09:07 AM

Checkbox "LE" bottom right.
#1810
Posted 03 June 2022 - 04:34 AM

Is there a way to run the program without the GUI (Running with arguments or with a batch file)?
I know it's a weird one but it would really help with my workflow in tandem with ck-cmd.
I know it's a weird one but it would really help with my workflow in tandem with ck-cmd.
Edited by 3xPie999, 03 June 2022 - 04:40 AM.
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