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Incomplete/Abandoned - Soul Gem House Mod


coldreactive

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This is a mod I won't probably ever complete due to the amount of headaches I've been receiving over scripts/etc. I'll be offering it up to anyone and everyone here in this thread.

What this mod was supposed to do.
This modification would've forced you to be soul trapped, and you would've had to find a way out, via a quest inside the oddly large soulgem area. A female mage forcegreets you in a basement in winterhold's inn, and sends you into the soul gem. (Followers would be auto-dismissed, equipment would be removed.) If you don't get to the next quest trigger (Which would've been an NPC somewhere in the large soulgem area(s) (I was planning on multiple areas in the soulgem.)) within a certain amount of in-game hours, the quest will fail, the NPC that would continue the quest removed, and you would be stuck in the soulgem (After quite a long time, a script would run, and would start draining magicka, then stamina, then your health to zero, effectively killing you.)

If you succeeded, you got a new quest stage where you help this NPC escape the soulgem with you, and they would give you some equipment to help fend off enemies within the next area of the soulgem. Dying here would have course kill you and reload the previous save/etc.

If you succeed in escaping, the female mage would forcegreet you again asking how or why you escaped, and if you answer truthfully (or correctly, I guess?) You would be given a soulgem home to reside in (A different one than the one you just came from, an actual home.) This time, she assuresy ou that you will not be used for enchantments, but she might forget if you stay too long inside the house.... (IE: If you wait several days without coming out, you would hear a voice, the female mage talking to herself stating she really needs to use the soulgem, as she has no others. After dialog finishes, your health/etc. are drained quickly, and you die.)

The female mage that soul traps you cannot be recruited as a follower, and attempting to flirt with her / try to marry her, will just get you soul trapped again, only this time, she has no plans letting you out, ever. (And you'll either have to wait for a radiant rescue, or you... just wait for her to use the soulgem, like above.)

Download
http://www.mediafire.com/file/2q5o9q9f8d7m5pe/SoulGemHouse1.esp

Requirements
Skyrim.esm

Scripts / Resources
[NSFW Site] http://www.loverslab.com/topic/69379-compile-error-no-viable-alternative-at-input/
[NSFW Site] http://www.loverslab.com/topic/69234-compile-error-missing-eof-at-if/
https://www.youtube.com/watch?v=Os1NntK7EDs
https://www.youtube.com/watch?v=vIxCPMdMPI8
https://www.youtube.com/watch?v=h6EEJbUNT9Q
Head meshes were lost when I deleted them. You are free to create your own. (I suggest a female mage (IE: Breton) for the soul trapper.)
SEQ File was not created, SSEdit and CK created either empty SEQ Files (0 Byte) or none at all. Even though I added quests.

You are free to continue this mod at your leisure. If you finish it, it will be yours to claim, all ownership would go to you.

You can also just make this mod completely from scratch too. The skybox for azura's star is called AzuraStarSphere or AzurasStarSphere or just search for Sphere. (When you put it in the render window, make sure to scale it to max size.) Copy the colors/effects from azura's star interior into a new interior for yourself.

Please private message / tell me if you finish this mod. Or post a reply in this thread.

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