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Weird FPS drops with Ugridstoload on low CPU/GPU utilization


rabcor

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Right so in this screenshot I have ugridstoload set to 11, I've got 20FPS with 20% CPU utilization (spread rather evenly between the cores) and only 40-50% GPU utilization (Screenshot)

 

This is quite weird, I'm also not at the end of my rope with RAM or VRAM either (I have 6GB VRAM and 16GB RAM)

The only settings I notice that influence this so far are the shadow load distance (I saw a slight improvement with shadow load distance set to 0 instead of 10,000 only like 3-5fps tho) and the ugridstoload setting, in the same situation on ugridstoload 5 I would have 50fps, on ugrids 7 I would have 35fps and on ugrids 9 I would have 25fps all with similar GPU/CPU utilization. The screenshot is a 'worst case scenario' example, it won't really get worse than this, usually while playing at 11 or 9 I will have fps hovering around 30 with cpu/gpu utilization hovering around 50-60% (on 5 I get 50-60fps and on 7 I get 35-45fps).

What is going on here and is there any way to fix it? (Besides resetting ugridstoload to it's horrible default value)

Edited by rabcor
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