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Help :( Inspire Courage... bug?


Grunker

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So I have a level 2 bard in my party. When he activates Inspire Courage, it works just fine: aura boots up, characters get the bonus. But every 30 seconds, the buff just... stops working. It doesn't "deactivate": the icon is still glowing on the toolbar, it just provides no bonus and no buff icons on my characters. If I click it, it deactivates - stops glowing. Click it again, it starts right back up, working fine.

Constantly reactivating would be a complete chore - it's supposed to be on until I turn it off! What's up here?

It also stops working in this mana on save/load.

 

The only mod I have installed is the Icewind Dale campaign.

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Inspirations are not exactly permanent, but rather an effect that is supposed to be refreshed every few seconds, but will only be refreshed as long as the characters are within range of the bard. Does this happen when the characters are next to the bard?

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No. Like I said, with 30 second intervals Inspire Courage simply stops working, while still seemingly being active. I can reproduce the behaviour by force simply by activating the inspiration, saving and loading the save. On load, the inspiration is active on the toolbar but has no effect.

 

If I then deactivate it and reactivate it, it works just fine: characters get the effect and I can move them away from the bard, lose the effect and move them close again regaining it.

Edited by Grunker
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And this also happens when you're not playing the Icewind Dale module? I ask because even adventure modules can override default game behaviours. Either way, I'd suggest installing another mod, the NWN2 Client Extension. If the bardic inspiration issue is a bug outside of the module, the extension might fix it, because it fixes a great deal of other bugs and I strongly recommend using it.

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Thanks for suggestion. I tried it, but it didn't work, however I have some updates:

 

1) I can only replicate the behaviour on save/load. So it's every time you load, it happens.

 

2) It doesn't seem to happen in the Storm of Zehir campaign, only in the IWD mod. Do mods save in a different way?

 

EDIT: 3) OK, this is weird. The behaviour ONLY happens in my current IWD game - starting a new IWD game and I can save/load with fine with Inspire Courage. What the heck? Can it have something to do with my 'Behaviour' settings on the character?

Edited by Grunker
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Well, I hope you continue using the client extension even if it didn't apply to this particular problem, because it really is useful for other things.

 

Your first update makes me think it was due to some modified script in the IWD campaign, because as I mentioned before, any module can have the base rules changed because any script can be modified. But if it doesn't happen in a new game in the same campaign, then I think you may be on to something with the behaviour. I can think of several ways that behaviour might make a bard stop refreshing his inspiration, in theory at least.

  1. Check for an option in the behaviour tab for self-casting buffs.
  2. Check if puppet mode is active.
  3. Check if the AI is turned off from the start-menu-type icons.
  4. Try issuing a new voice command when you're not controlling the bard, such as "attack nearest", V E E, I think. If "peaceful follow" is active and you've issued a "follow me" voice command, then they might not cast anything.
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