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Toon Skyrim Redux - Development Thread


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Current issue:

Character skin color changes based on angle of light. Easily seen during character creation when turning your head in different directions.

source.gif

 

I can fix this by replacing the msn normal maps with the ones from the vanilla game, however then I lose my minimalistic look I am going for. I'm gonna keep fiddling with it but any help in this area would be appreciated.

 

EDIT: A new team member is working on fixing this issue with a combination of new character textures and models, and some specific ENB settings. For now I've uploaded the vanilla msn files as an option for those who don't like this issue.

Edited by Guest
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  • 2 weeks later...

We've started working on different flavours of toon textures, the current one is called Basic, I am working on that one currently. Other flavours are being worked on by other team members and will be announced at a later date.

 

Currently I am working on doing new textures for armor, weapons, and clothing in the basic style. I've wrapped up the female iron armor as well as the boots, gauntlets, shield, and helm. Here are some screenshots of the female set:

 

http://i.imgur.com/FV8lk6M.jpghttp://i.imgur.com/ZMrXQkh.jpghttp://i.imgur.com/VUL4IES.jpghttp://i.imgur.com/iEeYgn2.jpg

 

We are hoping to reduce the shine on items like the shield with some specific ENB settings. Once we have that taken care of we will release ENB presets to go with the different flavours.

Edited by Guest
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