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Modding tools : open/decoder w3strings files & uncook resource files ?


TFE71

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Hello,

 

1) Do you know a tool to open/extract/decoder *.w3strings files ? (like Gibbed's Red Tools / Gibbed.RED.Strings.exe for TW2, for w2strings files)

How can I do it ?

 

2) And a tool to uncook & recook resources game files like *.ws script files or *.xml files ?

and bundle files ?

 

NB : I have the TW3 GOTY Edition v1.31, the Steam version.

 

Friendly.

Edited by TFE71
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In my GOTY version, the "content" folder exist but it exist several folders inside "content" folder : "content0", "content1", "content2"....etc, like this : \content\content0\.... And it exist too the folders "patch0" and "patch1".

 

So, in the mods folder, I create content0 and copy the modified files inside "\content\content0"...etc, or I copy the files of the mod just into the "content" folder ?

 

Where I look for the files (script files or another) to be modified (for creating mod) ? Which folder ?

 

This folder : \content\content0\scripts\....? or \content\content1\scripts\... ??? ....etc.

 

content : http://www.hostingpics.net/viewer.php?id=830846contentfolder.png

 

content0 : http://www.hostingpics.net/viewer.php?id=610217content0folder.png

 

content1, 2, 3...etc : http://www.hostingpics.net/viewer.php?id=256758content2folder.png

Edited by TFE71
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