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Summon exact via Soul Capture


ForWashuu

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Simple in concept: Kill an NPC, animal, spirit, or any character with a specific ID and then, through a spell or a process, that exact character can be temporarily summoned as a thrall like a Familiar, Atronach, or undead summon.

 

I imagine the logic of the mod would be something along the lines of

 

NPC dies and if Soul Trap triggers > NPC RefID (and soul gem RefID?) is stored

Player triggers spell > timer set > RefID is recalled > player.placeatme clones NPC > NPC is made friendly, removed from all factions, and made a follower/thrall/whatever summons are technically

Timer runs out > flair> NPC reverts to Soul Gem or is disabled

 

How far-fetched is this? It seems pretty simple in concept, with the one big catch being how mods and the mod loadout can mess with the first two characters of a RefID. Right?

 

Again, by NPC I mean any actor that isn't the Player Character.

 

 

Tier-two idea could include the blue, hazy aesthetic/texture that is applied to ghosts and familiars being applied to the captured/sumoned NPC; maybe the soul gem would be re-named after the trapped NPC ("Bandit's Soul" "Rabbit's Soul" "Soul of the Pale Lady" "Nazeem's Petulant Little Soul Which Shall Never See His Beloved Cloud District Again".)

 

Thoughts?

Edited by ForWashuu
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