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[LE] How does RequestItemCardUpdate work?


Lazauya

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I'm using Mardoxx's decompiled source files to make a UI mod.


I understand how GameDelegate.call() works, but the specific call "ReuqestItemCardUpdate" is confusing me. How does it know which item info to grab? What variable does it check in the UI?


I found a function in SkyUI that references the variable _selectedIndex, but that's in CoreList.as and ScrollingList.as and those aren't part of the inventory menus. What's up with that? What variable does it actually reference?

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