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Thane Weapons Reborn


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#21
icecreamassassin

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In response to post #47579245.


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Yep I will be porting it over soon

#22
icecreamassassin

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In response to post #47579850.


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I am just going to integrate display support for it like any other supported mod.

#23
Sacremas

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Very nice, you might want to mention in the compatibility notes that it would be incompatible with the thane weapons portion of Improved Artifacts Collection, and that users should load this mod after that if they wanted to use both.

http://www.nexusmods.com/skyrim/mods/57872

#24
blueraga

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In response to post #47580560.


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Ah right, I do recall mentioning this on the LoTD page last week. The thing is, the author of IAC has been dropping some not-so-subtle notes about a new version of his mod being released soon.

Maybe you can reach out to him and see if you can work something out, ICA? :) I'm actually now kinda curious about PE's update to Royal Armory as well, Skyrim doesn't have enough shiny new weapons IMO. Looking forward to smashing heads in with that Hammer of Markarth.

#25
MissShaoHuan

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I just find out what this is on LotD's page and then here it is :D Yay!

Thank you ^_^

#26
tsunamizero02

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In response to post #47575510. #47575560, #47575585, #47577015, #47577385, #47577445, #47577560 are all replies on the same post.


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MO is saying Precondition Failed (299)
Manual download takes me to a page that says 412 Precondition Failed.

I've never encountered anything like this before, so I'm at a complete loss. Of course I'll try again later, turn it off and on again, make sure it's plugged in et cetera et cetera.

Still perplexing though.

#27
icecreamassassin

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In response to post #47580560. #47580740 is also a reply to the same post.


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I updated RA to attach the items via script rather than having to edit the NPC's directly, and PrivateEye is adding a handful of new weapons by the looks of it for the next update. I'll likely have to add a couple display walls in the hall of secrets to accommodate the extras :P

As for the incompatibilities, I guess I will mention is explicitly, but it's pretty much implicit with "TWR will conflict with any other mod which alters the Thane favor quests"

#28
icecreamassassin

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In response to post #47575510. #47575560, #47575585, #47577015, #47577385, #47577445, #47577560, #47581065 are all replies on the same post.


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My guess is that the stupid-ass CDN cluster failed to update the V1.1 file on some servers. I'll rename the ZIP file and re-upload it.

#29
icecreamassassin

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In response to post #47575510. #47575560, #47575585, #47577015, #47577385, #47577445, #47577560, #47581065, #47581235 are all replies on the same post.


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Ok. I uploaded it again. Hopefully in a few minutes the cluster will update properly.

#30
icecreamassassin

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Hey thanks so much guys :)




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