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[LE] Bring Out Your Dead


aonach

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So I have a player house mod I'm building which I want to pre-populate with some dead bodies. While I know that enemies you kill yourself fade away rather quickly, I also know that dead NPC's (even in the middle of Whiterun) can stick around for weeks or more in-game. Is there something I can do in the CK that makes dead bodies disappear when the cell is re-loaded or, better still, a certain trigger or quest setup to get rid of them? A dialog box on activation that says something like "bury Sharon in the back yard" or "toss rotting corpse into river" would be the best.

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Thanks for the responses, but what I'd like to do is apply something more immersive, similar to the "harvest Mer blood" option from the Dawnguard DLC (where it shares an initial dialog box with "Search"), but change the option to get rid of the corpse instead. Then I could attach scripts to delete the body, make some time pass, and/or even cause a grave to appear nearby. Any advice in that direction?

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