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NPC Standing Up After Forcegreet


JosephRussell

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Hi everyone,

I'm relatively new to Skyrim modding and particularly scripting, and could really use some help if anyone could be kind enough to give it. I've got a "forcegreetfromsitting" function set up so that the NPC in question greets the player while sitting in a throne and initiates a converation. That all works fine, but when the conversation completes, the NPC without fail immediately stands up and then sits down again. Rather spoils the effect! The NPC also has the DefaultPatrolLinkedRefNoConvo and DefaultSandboxEditorLocation packages, listed below the forcegreet, but I have set conditions for these to only trigger if the NPC is already standing up, so in my mind they can't be what's causing him to stand up in the first place! The Forcegreet has the condition that it will only run when a particular quest is set to stage 5, and that only happens when the player enters a particular trigger box - which causes the NPC to address the player. Does anyone have any thoughts as to what might be causing this/how it might be fixed?

Thanks so much in advance!

JR

Edited by Treacleman
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Fixed it! Setting a "sit" package, crucially with the "wait" instruction as part of its sequence (as is used by Balgruuf in the Main Quest) as the second package in the AI Package list (ie. immediately after my conditioned ForceGreet) managed to keep him nailed to the chair! Rejoice! :)

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