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Creation kit won't create a mod archive


bOMKHA

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I got a problem creating an archive of my mod with CK, the converting process just freezes in the middle of the process and CK is still running but not using much ressources. I tryied to clean up messy files and to reinstall creation kit but it's still happening.

Anything I don't know about converting archive?

Edited by bOMKHA
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Can`t be sure, but it`s possible that either some of the files in your mod are corrupted(maybe nif ) or you are using the wrong type of the name for the archive.

The fisrt Archive you name like this (let`s say your esp name is MyMod.esp):

MyMod - Main

The second archive(textures) you name:

MyMod - Textures

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I did it this way but it don't prevent the converting process to freeze, I deleted all the txt files showing in the converting box, but it resulted of most of my Animations tweaks, paths and scripts to be invisible ingame.
​So I conclude it's not the solution

Edited by bOMKHA
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^^^ this always works for me, if i understand correctly. Half the time I create an archive for a new mod in CK it will freeze before loading the items in the archive window, what I do is create the archive by hand and name it to be the same thing the archive would be named on the .esp i actually wanted to make an archive for. (i make a fake esp with same name quick and it makes the name perfect automatically, but you can literally just create an archive and rename it the same as it would turn out to be, example 22archive.esp is 22archive - main.ba2 and 22 archive - textures.ba2 or something very similar.

This will make it ask if you want to use the preexisting archive and it will actually work

sorry if thats not what you meant :>

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