I'm working on the same mod, which is creating a new playable race. The race is based on a Nord, but to go into combat, the player uses a power which transforms them into a beast.
The magic effect worked when I tested it, with one problem. After the effect is active, I couldn't open the character menu (to be able to equip a dispel power for example), and the actual graphics didn't change. The damage went up a bit as it was supposed to, which means the race changed in terms of back end stuff, but I want to be able to open the menu and see that the form actually changed.
I used a Werewolf magic effect, but I didn't mark the transform-into races playable, just the base one. (I only want the Nord based race to be able to be selected in Helgen, not the transformations.) How do I fix this? With scripting, or is there an easier way? I've been using the actual Werewolf race as a guideline, but I'm not sure where I went wrong.
Thanks for any help!