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8 second delay for Radio Mod


Medikleptic

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So I recently made a radio mod and everything works great. The songs randomize, the audio always works, there are no issues with it.... except for this 8 second delay between tracks. This seems to be an issue literally no-one is discussing and it doesn't make any sense.

 

For Reference here is a post explaining the issue: https://community.bethesda.net/thread/73672?start=0&tstart=0

 

I've tried everything! Shortening the silence at the end of the tracks, rechecking my scripts to make sure they're all in order, reduced the randomization occurring, even contacting mod authors like cdante and CastleKeyGames (they haven't responded.) This affects radio mods like Jetfuel Radio and yet there still isn't a fix. What do I do to fix this issue?

 

Edit: Here's a link to a tutorial I used to create the mod and a secondary tutorial

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Yeah. I have the same problem with some modded stations. Sometimes the songs will stop playing until I retune the station. By the way Reneer, how do you hook up speakers to radios? is there a way? Like one mod adds some speakers to the build list but I hav'nt figured out how to use them. :huh:

 

PS. thanks for your tunable radio. It beats the hell outta building a radio for every station! :D

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If you want, you can send me the mod and I'll take a look at it. :smile:

I can send you my .ba2 file and the folder it's in but idk if I archived it correctly. This is my first real mod.

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