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*Important* exporting into .nif netimmerse file format *Very Important*


aguadelimon

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I don't know how to export into .nif netimmerse file format so that I can put my 3D textured models into my mod that I just learned how to make!

 

Bethesda reformatted their website and removed the plugins for 3ds max to export and import .nif

and now they are lost forever.

additionally the plugins were for the 2001 version of 3ds max and would they still work with the current version? because Its not possible to get versions that old.

 

and there are blender scripts/plugins you can use

but need python and PyFFI to work? and people have lots of trouble with them?

 

I think this information is lost and no one knows how

but if someone knew and could help this thread will probably be used by a lot of other

modders trying to figure it out too. I added good topic tags.

 

thank you!

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Ok thank you Bioshards for the link

I went through it and it was not as hard as I thought and I got every thing installed right

but when I import my obj and go to export tho I don't know whats settings and stuff to pick

and does your static model need at least one bone in it and an animation?

3889362.jpg

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