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spotlight export cutscene


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I've got a problem with the cutscene. It's concerning the spotlight.

 

I want the scene to be dark. So I've choosen the kind of night mode into the Toolset, not the sun icon. To get a little bit of illumination I placed a spotlight.

 

So far so good. But my spotlight is to bright. I took a smaller value in the object inspector for my spotlight and exported the cutscene. But in game I always see the brighter version.

 

I've already been looking for double versions into the game inventory. The version into the game files is showing the current date and time.

 

What shall I do?

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The sun icon doesn't actually affect the final in-game version of the cutscene. It only toggles the real-lighting/full brightness effect in the toolset. If the area is brightly lit in-game, it's going to be brightly lit regardless of clicking the sun icon or not.

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If you want the scene to be darker than the default area lighting, you can try to set Character Light Occlusion to False in the object inspector of the cutscene. It does not create a night effect, but the scene in-game should be a little darker.

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