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Blood appearing in armor mashup


Magnalenian

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I would assume the functionality of blood for weapons would be the same for armors. Weapons use their own "blood mesh" that sort of floats over the original 3D-Model and only gets activated when you attack something. The "blood mesh" itself is invisible using a texture with an alpha channel. From the sound of it, you made a certain part on the armor invisible but forgot to remove or edit the alpha channel for that specific part. I haven't done any modding for a while but if memory serves, this can easily be done in Photoshop.

Edited by Skagens
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Yeah, sorry, I'm not sure either. I went through NifSkope a bit myself and it doesn't seem to be in any NiTriShape. If it's a problem with the blood decals then you might have to muck about in Blender or 3DsMax.

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