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I don't understand why my black soul gems are storing non-human souls.


marieruth

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I've used multiple magic related mods, and started multiple new characters, as well as starting new characters using mods that have no impact on the magic or enchanting system on my game at all, but for some reason. No matter what changes to my load order I've made I've always been able to capture a lesser soul in black soul gems at least that I've noticed. I currently use Advanced Magecraft mod, which has the Disensouling option for soul gems. When I try to remove the lesser souls from my black soul gem, I get the message that there isn't any soul to remove in it. There's a particular user interface mod that displays the type of soul that is contained within the soul gem in the inventory menu when you hover over it, don't remember what it's called though. I use Wrye Bash for managing my mods.

 

I opened up all my magic mods that deal with soul gems within xEdit to see the scripts of how black soul gems are handled but it seems like they all are focused on grand souls, and within the Construction Set, There's only 2 options for black soul gems, and that's an empty soul gem or a soul gem filled with a grand soul.

 

I don't know what else is going on.

 

I was considering doing a verify cache thing, but I wanted to see if maybe there was another way to go about it before having to do something like that.

 

any help would be appreciated.

 

If a history of my previous magic mods is needed I can provide those.

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