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When Freedom Calls Early Ending Mod


Wolfycrash

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Make no mistake, this thread is NOT requesting a bugfix. Or atleast not a non-mod based one.

 

 

I've had this bug which I've tried everything under the sun to fix including completely reinstalling the game back to it's vanilla state with absolutely no modifcations, even F4SE

 

I've given up on trying to fix it with console commands or editing files but instead I need someone to make a mod that simply ends the When Freedom Calls quest after you meet Preston and his crew up in the top room of the museum, no power armor fight outside just end the quest after meeting him up in the top room and have them travel to Sanctuary and progress as normal from there.

 

The bug I've been experiencing is where after the fight outside the quest log says "Report back to Preston" and I go inside then he goes through all the usual dialogue and I get the Great Green Jewel quest from Mama Murphy, but after all that they don't travel to Sanctuary, they just stand around in the museum. They start to get up and move after they have their little argument that sturges resolves then Marcy says "Jun it's time to go" but then they stop and go back to their spots and they never leav the museum. This is an urgent request and I cannot progress any further with the minutemen without some kind of fix for this, if there is any modder who is experienced with quest editing that can help me I would be most appreciative if they could make the mod I described or just fix this somehow

 

-Wolfy

Edited by Wolfycrash
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This may sound stupid, but does the glitch persist on a new character, or is it only on this one character/save? I've literally never had this happen, and I've gone thru the entire quest literally hundreds of times since I bought FO4 a year ago.

 

Also, have you tried using the "setstage" console command to force the quest itself to advance? It's a long shot, but that could manage to un-f*#@ the AI, or at least get the idiots moved to Sanctuary.

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This may sound stupid, but does the glitch persist on a new character, or is it only on this one character/save? I've literally never had this happen, and I've gone thru the entire quest literally hundreds of times since I bought FO4 a year ago.

 

Also, have you tried using the "setstage" console command to force the quest itself to advance? It's a long shot, but that could manage to un-f*** the AI, or at least get the idiots moved to Sanctuary.

Yes and yes. I've started a new game and went through the quest multiple time and it always happens, and yes I tried using setstage to advance the quest in multiple ways

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