Jump to content

Soul Gem Mage


Yyzi

Recommended Posts

First, I am very bad with English mainly because English is just misused and wrongly pronounce words from other languages, and secondly it is my 4th language.

 

My Mod Idea:

Wont get all into detail but ill give bullets.. (Notes?)

 

-Each level of soul gem does something when broken into shards.

- petty soul gems, restore (very low amount) magicka

- lesser soul gems, Increase magicka regen (low amount) for X seconds (Low amount)

- Common Soul gems, Increase Health pool (low amount) for X seconds (Low Amount)

- Greater Soul Gems, decrease damage taken by (Low amount)

- Grand Soul Gems, increase spell casting speed

- Black Soul Gems, Fortify all magicka schools by 35% at the cost of decreasing players total health by 65%

 

Soul Gem Staves:

Cast Elemental Soul Trap on targets, and automatically apply those effects after target has died, on to player.

 

-Petty Soul destruction staves

 

-Petty Soul conjuration staves

 

-Petty Soul Illusion staves

 

-Petty Soul restoration staves

 

-Petty Soul alteration staves

 

Etc...

 

Soul Potions:

Soul potions can give the player a mixture of these affects at the cost of 2 or more soul gems and a Heart of some kind. Different hearts have an affect on the magnitude of the potions affects. (Human heart < Dremora Heart)

 

Soul Gem Spells:

These spells can be casted on other targets to give them the same affects. (Really getting tired of my horse getting dogged by assassins)

 

Thats all I have for now..I think it would be pretty cool.

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...