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[Rel] Construction Set Extender

obse cse editor cs plugin extender

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#1
shademe

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Construction Set Extender
Showing the CS the love it deserves
version 8.1


Requires Oblivion Script Extender


Download TESNexus

 

Development Channel : Once-In-Awhile'lies

 

GitHub : BGSEEBase CSE

 
Description

A wise old person once started a thread in the BGS forums with these words:

We've all done it at some point - Wished that Bethesda would fix the damned thing *show of rage* ... and add some of those godsend features that would make life so much easier.

Unfortunately, nothing ever came of it. Beth moved on to creating more trouble with the GECK, leaving us in the dust with an aging, one-legged buzzard. But hope springs eternal. I've created this thread just in case a lone (and handsome) vagabond chances upon it and takes to themself the task of fattening the damned bird.


*tumbleweeds fly* *the wind makes an obscene sign in the sand* *the snow…oh* *the smoke clears, albeit slowly*

“Well, I’ve been told that I’m handsome…”




Fine Print

The Construction Set Extender is a lone and handsome vagabond OBSE plugin that enhances the TES4 CS by fixing various bugs and adding new tools. One may say it makes the CS what it was meant to be, but that would be a lie [snip]*.

* - Modified for political correctness.



Compatibility

This mod is, and should be, compatible with every other OBSE plugin there is. This plugin is not fully compatible with ENB Series graphic mods. The CSE may fail to load or crash when the former is installed.
 
 
 
Credits
 
Special thanks to :

  • Ian Patterson, Stephen Abel and Paul Connelly (The OBSE Team) – For keeping up the Oblivion Modding spirit and providing the modding community with TES4 Oblivion's Elixir of Immortality
  • LHammonds – For his Readme generator
  • Scruggsywuggsy the ferret - For putting up with me over the course of CSE's development, providing advice, adding stuff to OBSE as I needed and letting me do all sorts of immoral stuff to the code. Kudos to you, mate!
  • IanPat – Same as above.
  • Cipscis - For inspiring the very first version of the plugin that came to become CSE.
  • haama, Waruddar, Corepc, kyoma, DragoonWraith, PacificMorrowind, tejon, JRoush and Vacuity - For taking interest in and testing the plugin and working with me through the many arduous months of development. Hats off to you guys!
  • JRoush & Kyoma – For their many contributions to the code base.
  • Sen-Chan, CorePC, lilith, daemondarque and the rest of the Team Alpha group - For being such a friendly bunch and keeping me company.
  • Lilith & Andalaybay – For proof-reading the manual.
  • AndalayBay – For a whole lot of stuff.
  • Arthmoor – For constantly breaking the development builds.
  • Vorians – For forgiving the auxiliary viewport window in the end.
  • TesaPlus – For a whole lot of Coda related testing.
  • The “Dark Creations” Denizens – For eta testing the various development builds.
  • All the modders who contributed to the 'CS Wishlist' and 'Script Editor Wishlist' thread - CSE's chock-full of your suggestions and requests.

The Rest of the Modding Community – For the inspiration I needed to start modding and all the wonderful mods which I use.
Bethesda – For providing a great game Construction Set with enough flaws to keep us me busy.


Change Log

Spoiler

Edited by shademe, 11 April 2018 - 03:53 PM.


#2
shademe

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Uploaded but the usual false-positive alert from Site Bot has set the file to hidden. I've written to a moderator, should be sorted soon.

 

It's up.


Edited by shademe, 30 April 2017 - 09:52 PM.


#3
GBRPluss

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Good work shademe!

I found why CSE can handle Oblivion.esm as active file. TESConstructionSet.exe must have flag > 2gb activated. :wink:



#4
shademe

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Version 8.1 has been released.



#5
lubronbrons

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This tool is my usual stress therapy and live savior

Thank you so much for bringing this and keep maintaining it,

CSE is my sanctuary



#6
kilos

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Error



#7
kilos

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Version 8.1 has been released.

I installed the CSE to solve the problem of the lip files of the CS v1.2
In the readme, however, there are no instructions on how to operate after installing the CSE.
I did however several tests to create the lip files, but without success.
In the oblivion / Data / Sound / Voice folder I inserted both the wav and mp3 files and renamed them with the same "Voice Filename" of the "Response Text".
At the bottom of the "Response Text" are the "Copy External File" and "Generate LIP File" buttons. How should I proceed to create the Lip file?

Thanks a lot



#8
kilos

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Error
 



#9
shademe

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Version 8.1 has been released.

I installed the CSE to solve the problem of the lip files of the CS v1.2
In the readme, however, there are no instructions on how to operate after installing the CSE.
I did however several tests to create the lip files, but without success.
In the oblivion / Data / Sound / Voice folder I inserted both the wav and mp3 files and renamed them with the same "Voice Filename" of the "Response Text".
At the bottom of the "Response Text" are the "Copy External File" and "Generate LIP File" buttons. How should I proceed to create the Lip file?

Thanks a lot

 

You select a voice file in the list above the "Generate LIP File" button and click on the same button. Currently, the process fails silently when you don't select a voice file - I'll make it more explicit.



#10
kilos

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Version 8.1 has been released.

I installed the CSE to solve the problem of the lip files of the CS v1.2
In the readme, however, there are no instructions on how to operate after installing the CSE.
I did however several tests to create the lip files, but without success.
In the oblivion / Data / Sound / Voice folder I inserted both the wav and mp3 files and renamed them with the same "Voice Filename" of the "Response Text".
At the bottom of the "Response Text" are the "Copy External File" and "Generate LIP File" buttons. How should I proceed to create the Lip file?

Thanks a lot

 

You select a voice file in the list above the "Generate LIP File" button and click on the same button. Currently, the process fails silently when you don't select a voice file - I'll make it more explicit.

 

Ok, I tried again and it works very well, the lip files are perfect. And the "Copy External File" button what is it for? how to use it? Many thanks.







Also tagged with one or more of these keywords: obse, cse, editor, cs, plugin, extender

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