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Restoring BoS lab coat (cut content)


Macrophobic

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There are some mods which add some coats, vest and jackets, maybe I missed something, but I haven't found a mod with a lab coat as a separate item. In the game files (Meshes/Armor/KnightUnderArmor) there are however 3 mesh files named FLabCoat.nif, MLabCoat.nif and LabCoatGO.nif. They all use the same set of textures, which are completely different from Vault-Tec lab coat (which is using different textures for males and females). I guess it was planned to be captain Cade's outfit, just like captain Kells was supposed to wear a gray version of Piper's coat.

 

I thought of using these files to make either a separate lab coat or just an armor addon, that could be added to underarmors (like army fatigues) and gloves to create several different doctor outfits. The result was like on the image below: legs just disappear, no matter if any clothing items using leg slots is equipped (the coat didn't use leg slots). Besides the outfit looks oversized.

 

http://i.imgur.com/1YYBmK8.jpg

 

 

I couldn't figure out what's wrong, now I gave up and focused on other clothing-related things. Maybe someone more experienced could look into it? Or maybe it's just useless and it was cut from the game for a reason?

Edited by MeetTheFuture
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It's not fitted and has no meshes for visible bodyparts (which is why only head and hands show up).

 

If you want to fix this I'd recommend using outfit studio, loading up the vault tec lab coat and replace the actual coat shape with this. And make sure it fits both male and female more snuggly.

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