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[LE] Adding Additional Idle Animations to Idle Markers


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So, apparently, I posted in the wrong forum, previously. Is it possible for idle markers to enforce a random idle animation from X number of various custom idle animations every time? For example, if I were to have, say, three different lean idle animations, would I be able to connect all three to the lean idle marker and have an NPC have a, roughly, 33% chance of using any of them? I've done some digging, but not really found much answer. Thanks.

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You can attach different idle animations to an idle marker and play them random or stacked with a timer set to force a delay. Look at existing idle markers. Fact is that idle animations won't play always when needed. The better solution is to force animations via script attached to a package. You can use the GetRandomPercent condition on the idles to force the varying.

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