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NPC missing default hidden outfit / will not equip clothing fix.


boneorchard

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Greetings.

 

I will first outline the issue, then how I have tried to fix it, then lastly the obvious request for help from a more experienced member of the modding community.

 

So after trying and (correctly) uninstalling UFO and AFT (dismiss follower, then fast travel away), I realised that after dismissing my follower, they would turn up back at the house naked, until you asked them to follow you again, then they will equip clothes / armour in their inventory, but upon dismissing them, they will unequip what gear they are wearing and will not equip their default outfit, even if the correct default items are in their inventory. This leaves them naked until you ask them to follow you again. I notice that people who have used various armour mods experience the same issue, the "naked forever" bug, as some people call it.

 

Selecting the NPC in console and going "equipitem xxxxx" only works while you're in the cell, come back later and they'll be naked.

"equipitem xxxxx 1" locks that item, then they won't equip armour.

Taking everything off them will not make them spawn their default outfit.

I don't like the way that NPC Clothes Changer and Maintainer makes them flash naked for a second.

 

So I noticed that when I use "resetinventory", "resurrect" and "recycleactor" the only items in their inventory when the "showinventory" command is used are the hidden hunting bow and iron arrows.

Manually adding back the correct default outfit items using "additem" has no effect, they will not equip clothes when at home.

I went into the CK and checked if the default outfit for the actor had been effected at base level by any mods, I unsuccessfully made a plugin that was meant to restore their default outfit (just made sure their default outfit was correct, even added duplicates of the outfit into the inventory with a dagger) I notice that they equipped the dagger I gave them, but they did not equip clothing.

I went through the save file with Notepad++ but was unable to locate the particular line that that prevented my follower from equipping clothes.

As a side note: I started a new game, just to see if the actor would still be naked, and they're fine. resurrected, recycled, they spawn default gear correctly.

 

So I was wondering if somebody out there with far greater modding prowess than myself would be able to create a mod that you can install, "talk to" an actor and have the option to reset their inventory back to the "default outfit" for that actor (undo what some follower mods and armour mods do to the save file) then uninstall when not needed and have the changes remain (because the save file has been altered, not the scripting)

 

Thanks in advance, this has been doing my head in.

 

 

 

 

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No, it was either the UFO or AFT that caused this in the first place. I uninstalled the follower mods that I had been using because I had tried them out, but the novelty wore off, and I wanted to remove the clutter of extra options in the follower menu.

One, or both of those mods removes the default outfit from the follower, so they don't keep changing back into it when dismissed.

Now I need to restore the default outfit, as I don't want the extra menu clutter of follower mods anymore, but the mods (even when uninstalled) have removed the followers ability to spawn and equip the default outfit at a save file level.

I understand that various armour mods do this as well to keep followers wearing the armour, from what I have read on various forums where people have the same "naked forever" issue after the mod has been uninstalled.

Cheers.

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