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Mythologically Accurate Dragon Models


mataschmata

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This has been reposted from reddit. I am the original creator of the thread and seeing as it got fair feedback I wanted to post it here as well to see what the actual nexus community thought of it. Please review the comments on the original thread for some FAQs and the answers I had for them. This is also my first time posting on the Nexus forums, so sorry if the formatting is pathetic.

 

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so there's basically this aspect to Skyrim that really annoys me. as an artist, i personally adore how the dragons look and have all sorts of mods to improve them--but there is one mod that i just can't seem to find. If someone knows a mod that does this, i'd be in your infinite debt if you told me where i could find it.
I understand that the dragons in Skyrim are wyverns. The anatomy of a wyvern is very similar to that of a bird or a bat, so I think it would make sense if the dragons in Skyrim were tweaked to resemble that.
Now, I understand lore-wise dragons fly using magic, which explains their strange wing anatomy. I just think it they would look a lot better and more intimidating if their wings and bodies in general were anatomically correct--and it's clear they have a reason for their wings, since they flap them when in flight. At the moment, they look more like long, skinny webbed fingers rather than wings.
To emphasize what i mean, I drew two pictures of Odahviing. One is what he looks like in the game, the other is what I imagine he should look like with "correct" Wyvern anatomy, looking at what would make sense for a creature that spends most of it's time in the sky with a body built for air travel.
http://imgur.com/a/G05Ib (The picture is too big to format it here)
What I changed:
-Made the upper body more muscular
-Moved the shoulders up a bit so they look more like arms
-Made the entire dragon more aerodynamic by adding sails to the tail and making the wingspan shape similar to that of a sparrow
-Bound the wings at the middle of the tail so there's more air resistance
-Made the feet longer and more talon-like to support dragons' tendencies to perch on buildings
-Made the tail look longer and heavier so the dragon isn't too front-heavy
And just so that we're all clear, I understand the attached wings may limit arm movement--however, much like the Flying Squirrel, I believe wyverns would have flexible, elastic skin on their wings which would allow them to move freely.
anyway, tell me what you think of this idea !! i've been meaning to make a post on it for a while but haven't had the time. I know, if it's a good idea, that i'd probably pay someone to make a mod like this, or try and learn 3d modeling so I can make it myself.

 

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Not only do they need to create the model, but they also need to re-animate so that the new wings doesn't clip into the ground/arm/belly/etc

With the reworked wings, absolutely. However, if you were just to move the wing membrane down to the tail, I don't believe you'd have to renimate it. flat 3d models, like the wing membrane, are capable of stretching and shrinking. They already do this in the base game. The only issue is you'd have to give it a flexible texture.

 

I do plan on learning modding someday so I can make this a reality, but was looking to discuss it on the forum to further plan how it's going to go.

Edited by mataschmata
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