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Please help me fish out the unstable mods


addictedlion

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I get CTD's every 5 minutes with these mod settings.

Would you kindly help me fish out the unstable mods or other issues?

Any help is appreciated.

 

Skyrim.esm
Update.esm
Dawnguard.esm
HearthFires.esm
Dragonborn.esm
Unofficial Skyrim Legendary Edition Patch.esp
Skyrim Project Optimization.esm
Falskaar.esm
Wyrmstooth.esp
Lanterns Of Skyrim - All In One - Main.esm
ApachiiHair.esm
arnima.esm
Campfire.esm
ClimatesOfTamriel.esm
Gray Fox Cowl.esm
Cutting Room Floor.esp
Deathwing Inspired Alduin Reloaded - Odahviing.esp
ogDiverseDragons2.esp
RaceMenuMorphsCBBE.esp
dD - Enhanced Blood Main.esp
dD-Dragonborn-Dawnguard-EBT Patch.esp
EnhancedLightsandFX.esp
FireAndIceOverhaul.esp
FNIS.esp
SkyUI.esp
AchieveThat.esp
AK- Placeable Statics.esp
SkyR - Solitude Interiors.esp
SKYR Interiors - Riften.esp
ELFX - Exteriors.esp
smfsneak attack.esp
Verdant - A Skyrim Grass Plugin.esp
SkyR - Windhelm Interiors.esp
Relationship Dialogue Overhaul.esp
Complete Crafting Overhaul_Remade.esp
Dragon to Wyvern renamer .esp
UltimateDragons.esp
WARZONES - Civil Unrest.esp
WARZONES - DLC - Assault Attack.esp
Coins of Tamriel V2 Legendary Edition.esp
TES5R - The Winking Skeever.esp
DynamicTorches.esp
ELFXEnhancer.esp
TES5R - AngelinesAromatics.esp
TES5R - Erikur's house.esp
Chesko_WearableLantern.esp
Footprints.esp
HARODATH_ImmersiveSoulgems.esp
PumpingIron.esp
ArmorOfIntrigue.esp
CalienteVanillaArmorTweaks.esp
HelmetToggle.esp
Hothtrooper44_Armor_Ecksstra.esp
Skyrim Knights.esp
TAR-GuildMaster1stPersonFix.esp
ApachiiHairStyles.esp
Real Wildlife Skyrim 0.1.esp
BlackthornManor.esp
TES5R - BitsandPieces.esp
SkyR - Riverwood Interiors.esp
TES5R - HalloftheDead.esp
TES5R - Fletcher.esp
Skyrim Radioactive - Windhelm Docks.esp
Skyrim Radioactive - Solitude Docks.esp
RiftenThiefEdition.esp
Weathered Road Signs.esp
TES5R - EvetteSansHouse.esp
SoS - The Wilds.esp
TES5R - Katlasfarm.esp
SoS - Civilization.esp
TES5R - SolitudeStables.esp
SoS - The Dungeons.esp
ELFX - Weathers.esp
Sjel Blad Castle.esp
Hothtrooper44_ArmorCompilation.esp
The Ruins.esp
ArcheryDummyXP.esp
JK's Falkreath.esp
Point The Way.esp
RealisticWaterTwo.esp
RealisticWaterTwo - Wyrmstooth.esp
JKs Windhelm.esp
JK's Rorikstead.esp
JKs Solitude.esp
JK's Dawnstar.esp
JK's Winterhold.esp
Skyrim Project Optimization.esp
TheScarlett.esp
TheFrontier.esp
RealisticWaterTwo - Legendary.esp
JKs Riften.esp
Inigo.esp
DragonmournInn.esp
TES5R - Helgen Keep.esp
The Asteria - Dwemer Airship.esp
Cloaks.esp
SMIM-SE-Merged-All.esp
breezehomelightfix.esp
TrissMerigoldW3.esp
KWTelescope.esp
JK's Riverwood.esp
TheDomain.esp
JKs Dragon Bridge.esp
JKs Markarth.esp
JK's Morthal.esp
TrissArmorRetextured.esp
AdalMatar.esp
QaxeWinterholdRebuild.esp
SkyfallEstateBuildable.esp
stranger_danger.esp
Dodge Mod.esp
RealisticWaterTwo - Waves.esp
Dolmen Ruins.esp
Bring Out Your Dead - Legendary Edition.esp
Immersive Patrols II.esp
JK's Ivarstead.esp
Frostfall.esp
MergedThieverySkill.esp
Signs_of_Skyrim.esp
JKs Skaal Village.esp
DA_Skyship.esp
Sneak Tools.esp
XSGTFollowers.esp
RealisticWaterTwo - Waves - Wyrmstooth.esp
RealisticWaterTwo - Dragonborn.esp
Smelter.esp
Shortcuts.esp
HoldBorderBanners.esp
RealisticWaterTwo - Waves - Dawnguard.esp
RealisticWaterTwo - Dawnguard.esp
Nordic Wanderer.esp
Equipping Overhaul.esp
IceBladeOfTheMonarch.esp
Apocalypse - The Spell Package.esp
Sneak Tools Vanilla Hoods.esp
Sneak Tools Vanilla Masks.esp
LpotDHorse.esp
MeekoReborn.esp
LPotD Armor.esp
Extended UI.esp
iHUD.esp
SKSE Hotkeys.esp
WetandCold.esp
WetandCold - Ashes.esp
RealisticWaterTwo - Waves - Falskaar.esp
RealisticWaterTwo - Falskaar.esp
Watercolor_for_ENB_RWT.esp
AncientTonguesGreatSword.esp
AncientTonguesSword.esp
Cyrodilic Steel Dagger.esp
TemplarLongsword.esp
ClimatesOfTamriel-Dawnguard-Patch.esp
ClimatesOfTamriel-Dragonborn-Patch.esp
ClimatesOfTamriel-Interiors-Warm.esp
CoT-WeatherPatch.esp
ClimatesOfTamriel-Nights-Level-2.esp
TrueStorms.esp
TrueStorms-ClimatesOfTamriel.esp
RaceMenu.esp
RaceMenuPlugin.esp
vwrSprintJump.esp
suspiciouscityguards.esp
Cloaks - Dawnguard.esp
Faction Crossbows.esp
Illustrious HDT Cloaks.esp
Supreme Storms - Cot Version.esp
Realistic AI Detection - Medium Interior, Medium Exterior.esp
CiriOutfit.esp
CoT-WeatherPatch_DB.esp
CoT-WeatherPatch_NL3.esp
CoT-WeatherPatch_SupStorms.esp
Realistic AI Detection Lite.esp
TrueStorms-SupremeStorms-CoT.esp
FS_SwordOfTheSeeker.esp
WaterArrows.esp
Khajiit Merchants Buy Stolen Items.esp
ENB Snow FX.esp
ApachiiHairStylesELVES.esp
Guard Dialogue Overhaul.esp
Immersive Weapons.esp
BijinAIO-2016_3.1.1_SV.esp
dD - Realistic Ragdoll Force - Realistic.esp
Serana.esp
Valerica.esp
KS Hairdos - HDT.esp
KS Hairdo's.esp
handcart-wellsantos.esp
Fast Respawns And Rich Merchants.esp
Topics of Skyrim.esp
ExpandedNPCDialogue.esp
1nivWICCloaks.esp
1nivWICSkyCloaksPatch.esp
Animallica.esp
GreenWaterFix_Compatible.esp
Ordinator - Perks of Skyrim.esp
Lenhador.esp
XPMSE.esp
Alternate Start - Live Another Life.esp
Warburg's 3D Paper World Map - Texture 2.esp
warburg's 3d paper world map - dawnguard.esp
Warburg's 3D Paper World Map - Dragonborn.esp
LastSeed.esp
Real Roads.esp
Edited by addictedlion
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I can see a lot of hi-def texture mods and/or mods that CAN be hi-def (e.g. Warzones2015) depending on the settings you choose when you installed the mod. Depending on your OS and rig (especially your GPU), your CTDs might simply be occuring because you're running out of VRAM.

 

Tell us what your OS and rig is. Especially your GPU's stats.

 

While we're waiting on that, here's some troubleshooting advice, both basic and advanced:

 

1) Mod Conflicts. If your Skyrim crashes to the destop (CTD) the moment the loading screen appears, it is very likely you have a mod conflict. Add only one or two mods at a time (and test them) to avoid having to plow through dozens of mods trying to find the one that's causing your game to crash. Also, RTFM. Mod authors WILL tell you what other mods (and/or types of mods) that their mod conflicts with. But that doesn't do you any good if you don't read that info before installing. Sometimes a patch is available to prevent a ctd from happening (or to prevent the mod from conflicting in some other way, like overwriting some scenery and causing weird in-game effects like floating trees and Mammoths raining from the sky. (Yes, that happens.)

 

2) Overwrites. When NMM installs mods, it will often stop and ask you a question like: "Do you want this mod to install (whatever) over (whatever) that already exists due to (whatever)? with about eight different options. Again, many mod authors will tell you what options to choose when installing their mod. When those instructions are not present, I've found it is usually best to answer "Yes to all" or the equivalent answer offered.

 

3) Load Order. Load order is literally the order that the mods are loaded into your game. This is just as important as overwrites. A "poor" load order will cause lots of issues ranging from weird in-game effects to CTDs. You can manually alter your load order in the "Plug-In" tab of NMM, but there's a better way. Download LOOT and install it. Point it at your directory where your mods are and let LOOT sort them. Not only will LOOT give you a better load order, but it will warn you about mods that need "cleaning" of dirty edits in them. And you can do that with TES5Edit. It's quite simple to use. However, be warned that some mods have INTENTIONAL dirty edits. Cleaning those mods will likely break them. How to know? Simple, the mod author will warn you if his/her mod has deliberate dirty edits.

 

4 SKSE. SKSE is short for "SKyrim Script Extender." Many popular mods use really cool and helpful interfaces like MCM (Mod Control Menus.) These mods require SKSE to function. Download SKSE and watch Gopher's video (linked in the description at the SKSE site) for what SKSE does exactly and how to install it. Don't worry, Gopher explains it clearly and concisely.

 

Now here's an advanced guide for troubleshooting your game. Don't try to take it in all at once. Just read it a bit at a time and apply what seems appropriate to your issue(s). If any of this guide helps you, give Darstyler a kudo. It's his guide.

Here is a list of things you may do to stabilize your game :

 

/// Useful informations :

/// Load order / mods conflicts :

/// Settings / memory :

  • Have you installed the skse patch ? >> memory blocks log.

  • Backup your ini files and delete the files. Skyrim.ini / SkyrimCustom.ini / SkyrimPrefs.ini found in C:\Users\Utilisateur\Documents\My Games\Skyrim then use your vanilla launcher to autodetect and use best settings for your computer.

/// Cleaning and correcting potential bugs :

  • Clean your master files to eliminate potential problems.: Gopher's videos cleaning your masterfiles on the Nexus Tesedit page.
    Start Tes5edit, simply untick everything, (right-click/select none) and add only a tick to the esm/esp you want to check + update.esm, Tesedit knows what to do and will load all the dependencies automatically.
    - Begin with loading only Skyrim + update, ITM / UDR + save ctrl +s and close.
    - Then load Skyrim + update + Dawnguard, ITM / UDR + ctrl +s and close.
    - Then load Skyrim + update + Hearthfire, ITM / UDR + ctrl +s and close.
    - Then load Skyrim + update + Dragonborn, ITM / UDR + ctrl +s and close.

  • The method above can be used to clean mods. If I'm correct LOOT should tell you which plugin you should clean. You may load all your mods with Tes5edit and use the (right-click in the left pane) apply filter to show conflict losers. Wait till Tes5edit has finished. Caution : don't try to modify anything while using this filter, it's not intended for.

  • In the left pane, Expand the subsections and examine conflicts. Once an entry is expanded to the bottom and selected, the right pane shows which mods modify the entry. The last one on the right is the last loaded in your load order and the conflict winner.

  • Expand the following subsections, depending on where the problems occur. Cells for CTDs inside buildings, grottos, etc... and worldspace for exterior. The goal is to target mods that edit the same places and conflict. Open the bloc note and write those mods.

  • Once done, close Tes5edit and open each mod with Tesedit, one by one and use the UDR cleaning procedure (Gopher's videos cleaning your masterfiles on the Nexus Tesedit page) to ensure all the deleted references will be transformed in disabled references = no CTDs from this point.

  • If you suspect a mod in particular, using the conflict looser / winner method above, you can decide to change its load order or uninstall it.

/// Save game :

/// Meshes healer :

  • Read here, this is potentially a cause of CTD that you can resolve by following the mod procedure on this page.

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I can see a lot of hi-def texture mods and/or mods that CAN be hi-def (e.g. Warzones2015) depending on the settings you choose when you installed the mod. Depending on your OS and rig (especially your GPU), your CTDs might simply be occuring because you're running out of VRAM.

 

Tell us what your OS and rig is. Especially your GPU's stats.

 

While we're waiting on that, here's some troubleshooting advice, both basic and advanced:

 

1) Mod Conflicts. If your Skyrim crashes to the destop (CTD) the moment the loading screen appears, it is very likely you have a mod conflict. Add only one or two mods at a time (and test them) to avoid having to plow through dozens of mods trying to find the one that's causing your game to crash. Also, RTFM. Mod authors WILL tell you what other mods (and/or types of mods) that their mod conflicts with. But that doesn't do you any good if you don't read that info before installing. Sometimes a patch is available to prevent a ctd from happening (or to prevent the mod from conflicting in some other way, like overwriting some scenery and causing weird in-game effects like floating trees and Mammoths raining from the sky. (Yes, that happens.)

 

2) Overwrites. When NMM installs mods, it will often stop and ask you a question like: "Do you want this mod to install (whatever) over (whatever) that already exists due to (whatever)? with about eight different options. Again, many mod authors will tell you what options to choose when installing their mod. When those instructions are not present, I've found it is usually best to answer "Yes to all" or the equivalent answer offered.

 

3) Load Order. Load order is literally the order that the mods are loaded into your game. This is just as important as overwrites. A "poor" load order will cause lots of issues ranging from weird in-game effects to CTDs. You can manually alter your load order in the "Plug-In" tab of NMM, but there's a better way. Download LOOT and install it. Point it at your directory where your mods are and let LOOT sort them. Not only will LOOT give you a better load order, but it will warn you about mods that need "cleaning" of dirty edits in them. And you can do that with TES5Edit. It's quite simple to use. However, be warned that some mods have INTENTIONAL dirty edits. Cleaning those mods will likely break them. How to know? Simple, the mod author will warn you if his/her mod has deliberate dirty edits.

 

4 SKSE. SKSE is short for "SKyrim Script Extender." Many popular mods use really cool and helpful interfaces like MCM (Mod Control Menus.) These mods require SKSE to function. Download SKSE and watch Gopher's video (linked in the description at the SKSE site) for what SKSE does exactly and how to install it. Don't worry, Gopher explains it clearly and concisely.

 

Now here's an advanced guide for troubleshooting your game. Don't try to take it in all at once. Just read it a bit at a time and apply what seems appropriate to your issue(s). If any of this guide helps you, give Darstyler a kudo. It's his guide.

Here is a list of things you may do to stabilize your game :

 

/// Useful informations :

/// Load order / mods conflicts :

/// Settings / memory :

  • Have you installed the skse patch ? >> memory blocks log.

  • Backup your ini files and delete the files. Skyrim.ini / SkyrimCustom.ini / SkyrimPrefs.ini found in C:\Users\Utilisateur\Documents\My Games\Skyrim then use your vanilla launcher to autodetect and use best settings for your computer.

/// Cleaning and correcting potential bugs :

  • Clean your master files to eliminate potential problems.: Gopher's videos cleaning your masterfiles on the Nexus Tesedit page.

    Start Tes5edit, simply untick everything, (right-click/select none) and add only a tick to the esm/esp you want to check + update.esm, Tesedit knows what to do and will load all the dependencies automatically.

    - Begin with loading only Skyrim + update, ITM / UDR + save ctrl +s and close.

    - Then load Skyrim + update + Dawnguard, ITM / UDR + ctrl +s and close.

    - Then load Skyrim + update + Hearthfire, ITM / UDR + ctrl +s and close.

    - Then load Skyrim + update + Dragonborn, ITM / UDR + ctrl +s and close.

  • The method above can be used to clean mods. If I'm correct LOOT should tell you which plugin you should clean. You may load all your mods with Tes5edit and use the (right-click in the left pane) apply filter to show conflict losers. Wait till Tes5edit has finished. Caution : don't try to modify anything while using this filter, it's not intended for.

  • In the left pane, Expand the subsections and examine conflicts. Once an entry is expanded to the bottom and selected, the right pane shows which mods modify the entry. The last one on the right is the last loaded in your load order and the conflict winner.

  • Expand the following subsections, depending on where the problems occur. Cells for CTDs inside buildings, grottos, etc... and worldspace for exterior. The goal is to target mods that edit the same places and conflict. Open the bloc note and write those mods.

  • Once done, close Tes5edit and open each mod with Tesedit, one by one and use the UDR cleaning procedure (Gopher's videos cleaning your masterfiles on the Nexus Tesedit page) to ensure all the deleted references will be transformed in disabled references = no CTDs from this point.

  • If you suspect a mod in particular, using the conflict looser / winner method above, you can decide to change its load order or uninstall it.

/// Save game :

/// Meshes healer :

  • Read here, this is potentially a cause of CTD that you can resolve by following the mod procedure on this page.

 

I use Mod Organizer so the overwriting can be moved all the time.I also use SKSE and LOOT. Most of the heavy mods like warzones are toned down with lower graphics. Here are my specs: MSI GTX GeForce 960 2GB (Stablely Overclocked), 16 GB RAM,AMD Athlon X4 860K Quad Core, and by the way, the CTD's happen randomly and not during loading screens.

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Thanks for the info. I'd say that a lot of your problem stems from only having 2GB of VRAM.

 

Try this experiment. See if a friend or family member has a GPU with 3 or 4GB of VRAM that you can borrow and swap that card into your rig. Did your CTDs become much less or even stop? Then you want a GPU upgrade to keep that heavy mod load.

 

You didn't mention what OS you use. Be aware that Win 8 (both versions) and Win 10 limit the amount of VRAM for DX9 games to 4GB. (Which is why so many folks who play Oldrim stick to Win 7.) So if you're rolling with Win 8 or 10, be aware that any GPU with more than 4GB of VRAM will only be able to use a maximum of 4GB on old 32bit Skyrim.

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Real roads gave me problems in the past. Civil War is definitely heavy on the system. I think the author recommendeds to only use it only on a new game.

 

For a new game I use a save game from here that starts at level 1 Riverwood (to skip the Helgen scene)

 

Another way to sort things is to identify which mods are

 

1) Memory heavy (textures & models)

2) Script heavy (civil war, convenient horses, some combat mods and so on)

3) Followers,replacers or simple list, perk changers etc.

 

Group 3 hardly causes problems overall. Group 2 makes things stutter, hard to load, or gives a conflict (CTD). Group 1 is as mentioned almost always a VRAM issue where either the memory is bugging out or it cannot load textures & models fast enough.

You can then disable the mods in groups and see what is happening.

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Thanks for the info. I'd say that a lot of your problem stems from only having 2GB of VRAM.

 

Try this experiment. See if a friend or family member has a GPU with 3 or 4GB of VRAM that you can borrow and swap that card into your rig. Did your CTDs become much less or even stop? Then you want a GPU upgrade to keep that heavy mod load.

 

You didn't mention what OS you use. Be aware that Win 8 (both versions) and Win 10 limit the amount of VRAM for DX9 games to 4GB. (Which is why so many folks who play Oldrim stick to Win 7.) So if you're rolling with Win 8 or 10, be aware that any GPU with more than 4GB of VRAM will only be able to use a maximum of 4GB on old 32bit Skyrim.

I use Windows 10 Home (forgot to mention it, sorry!) and I'm currently saving for a GTX 1060.

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For a new game I use a save game from here that starts at level 1 Riverwood (to skip the Helgen scene)

 

 

 

 

You can use Live Another Life to start up in Riverwood if you want. It has the added benefit of starting you in a small and closed cell, which provides a pretty good environment for all of your mods to initialize in as well. Just saying.

 

I use Mod Organizer so the overwriting can be moved all the time.I also use SKSE and LOOT. Most of the heavy mods like warzones are toned down with lower graphics. Here are my specs: MSI GTX GeForce 960 2GB (Stablely Overclocked), 16 GB RAM,AMD Athlon X4 860K Quad Core, and by the way, the CTD's happen randomly and not during loading screens.

 

 

 

 

 

 

I use Windows 10 Home (forgot to mention it, sorry!) and I'm currently saving for a GTX 1060.

 

 

 

As for the OP, I would also look into upgrading your CPU. Skyrim, like all games by Bethesda Game Studios, is very dependent on individual core strength. Your CPU, while it is a true quad core, has weak individual cores. All older AMD chips are like that, which is why Bethesda games have favored Intel chips. I would say that upgrading your CPU in general, not just for Skyrim, is more important than your GPU at this time as it would be the major bottleneck moving forward, especially with a higher end GPU like the GTX 1060.

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