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Weird disappearing textures in diamond city

diamond city textures glitchy

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#1
Akulakha

Akulakha

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Need some help here.

 

So for the past few days I have been experiencing textures, structures, and furniture while outside in diamond city just mysteriously disappearing and then reappearing as I move around the city with some walkways having completely disappeared also.. I'm not sure what's causing it but does anyone know what the reason may be for that and what I could do to fix it?

 

  0  0 Fallout4.esm
  1  1 DLCRobot.esm
  2  2 DLCworkshop01.esm
  3  3 DLCCoast.esm
  4  4 DLCworkshop02.esm
  5  5 DLCworkshop03.esm
  6  6 DLCNukaWorld.esm
  7  7 ArmorKeywords.esm
  8  8 Homemaker.esm
  9  9 HUDFramework.esm
 10  a Loads.esm
 11  b NewCalibers.esp
 12  c Robot Home Defence.esm
 13  d Snap'n Build.esm
 14  e SpringCleaning.esm
 15  f TrueStormsFO4.esm
 16 10 Unofficial Fallout 4 Patch.esp
 17 11 Worsin's Garage.esm
       DLCUltraHighResolution.esm
       VisibleWeapons.esp
       CrimeTown.esp
 18 12 Cannibal.esp
 19 13 brotherhood of steel overhaul.esp
 20 14 DX Adventurer Outfit.esp
 21 15 Animated Chems.esp
 22 16 Eli_Apocalypse Attire.esp
 23 17 AtomicAnnieLagrieGun.esp
 24 18 ASVektor.esp
 25 19 Armorsmith Extended.esp
 26 1a Armorsmith Hothtrooper44.esp
 27 1b BostonJacketFatiguesMod.esp
 28 1c Armorsmith All DLCs Patch.esp
 29 1d DX Commonwealth Shorts.esp
 30 1e DX Vault Girl Shorts.esp
 31 1f SPECIAL_Raiders.esp
 32 20 3DNPC_FO4.esp
 33 21 Dogmeat's Backpack.esp
 34 22 Armorsmith Deserter X.esp
 35 23 Armorsmith Cat_woman1989.esp
 36 24 Armorsmith Elianora.esp
 37 25 Armorsmith L0rdOfWar.esp
 38 26 Armorsmith Pack It Up.esp
 39 27 Balaclava.esp
 40 28 Better Cooking Stations.esp
 41 29 Better Cooking Stations - Far Harbor + Nuka World patch.esp
 42 2a BetterSettlers.esp
 43 2b BetterSettlersMortalSoldiersPack.esp
 44 2c BetterSettlersNoLollygagging.esp
 45 2d BTB- Beyond the Borders FO4.esp
 46 2e DX_Black_Widow.esp
 47 2f Brotherhood of Steel Kit.esp
 48 30 MK_CanteensofCommonwealth.esp
 49 31 Brahmin Watertrough.esp
 50 32 BrahminFeederFull.esp
 51 33 Commonwealth Camo.esp
 52 34 CommonwealthConifersREDUX.esp
 53 35 Consistent Power Armor Overhaul.esp
 54 36 Brotherhood Power Armor Overhaul.esp
 55 37 CraftableAmmo.esp
 56 38 CraftableAmmo_plus.esp
 57 39 Siles - Craftable Institute Elevators - all in one.esp
 58 3a Crafting Workbench.esp
 59 3b Crafting Workbenches - Automatron DLC.esp
 60 3c Crafting Workbenches - Faction and Quest Requirements.esp
 61 3d Crafting Workbenches - Junk Items.esp
 62 3e CROSS_GoreCrits.esp
 63 3f CROSS_FireworksCannon.esp
 64 40 CROSS_PlasRail.esp
 65 41 Crossbow.esp
 66 42 CWSS Redux.esp
 67 43 D.E.C.A.Y.esp
 68 44 Yona_Weapon_DefenseGun.esp
 69 45 DiamondCityAutoClose.esp
 70 46 Stm_DiamondCityExpansion.esp
 71 47 DOOMMerged.esp
 72 48 DYNAVISION.esp
 73 49 Eli_ArmourCollection.esp
 74 4a Eli_Armour_Compendium.esp
 75 4b Eli_RuggedOutfits.esp
 76 4c ellen.esp
 77 4d EnclaveX02.esp
 78 4e dD-Enhanced Blood Basic.esp
 79 4f EnhancedLightsandFX.esp
 80 50 Fallout Loot Overhaul.esp
 81 51 Fallout Loot Overhaul - All in one - patch.esp
 82 52 FCOM.esp
 83 53 FALLOUT4WT.esp
 84 54 FortSamson.esp
 85 55 Fusion Gun.esp
 86 56 AA FusionCityRising.esp
 87 57 GatlingRifle.esp
 88 58 GatlingRifle-Commando-Loads.esp
 89 59 Give Me That Bottle.esp
 90 5a Better Cooking Stations - Give Me That Bottle patch.esp
 91 5b Glorious_Glowing_Plasma_Weapons_by_Diranar.esp
 92 5c DD_bleu_Ump_Extreme_Lore_friendly_edition.esp
 93 5d USP 45.esp
 94 5e AzarHolsteredWeapons.esp
 95 5f Immersive Dismemberment Rate (5).esp
 96 60 Immersive HUD.esp
 97 61 ImmersiveLoversEmbrace.esp
 98 62 Marmo1233 - Immersive Settlers.esp
 99 63 ImmersiveVendors.esp
100 64 ImprovedBoS.esp
101 65 ImprovedBoS-Automatron.esp
102 66 ImprovedBoS_FH.esp
103 67 Friffy_Holstered Weapons.esp
104 68 K9TacticalHarness.esp
105 69 LagrieHelmet.esp
106 6a DWUK_LexingtonInteriors.esp
107 6b Live Dismemberment - BrutalNoHeadshots.esp
108 6c Live Dismemberment - LiebermodeNoHeadshots.esp
109 6d Live Dismemberment - RegularNoHeadshots.esp
110 6e Loads of Ammo - Leveled Lists.esp
111 6f LongRangeBulletHoles.esp
112 70 LooksMenu.esp
113 71 LooksMenu Customization Compendium.esp
114 72 LootableCars.esp
115 73 Lore Friendly Posters.esp
116 74 Lots More Facial Hair.esp
117 75 Lots More Male Hairstyles.esp
118 76 AA Lots More Settlers and Enemies.esp
119 77 AA LMSE_BetterSettlers_2.0_Patch.esp
120 78 AA LMSE_FarHarbor.esp
121 79 AA LMSE_FarHarbor_BetterSettlers_Patch.esp
122 7a M1014.esp
123 7b P220.esp
124 7c m82a.esp
125 7d MikeMooresMCAM.esp
126 7e Evan_Modular Kitchen.esp
127 7f mjp_PTRS41ATR.esp
128 80 RealisticStealth.esp
129 81 More Smarter Companions Mod.esp
130 82 Move (Get Out the Way).esp
131 83 MP40.esp
132 84 MP-412.esp
133 85 Multiple Floors Sandboxing.esp
134 86 mysteriousmagnum.esp
135 87 NightstrikerCreatureMod.esp
136 88 OCDecorator.esp
137 89 OCDecoratorDLC.esp
138 8a OCDispenser.esp
139 8b AR_DLC01.esp
140 8c OutcastsAndRemnants.esp
141 8d StaticPAWeapons.esp
142 8e Interview.esp
143 8f PitchingMachine.esp
144 90 PlasmaArsenal.esp
145 91 PlasmaSword.esp
146 92 PlasmaSword_LL.esp
147 93 AzarPonytailHairstyles.esp
148 94 BetterSettlersCCAPack2.0.esp
149 95 LovingCait.esp
150 96 PAMAP.esp
151 97 Binoculars.esp
152 98 RaiderOverhaul.esp
153 99 AE LLP - Lagrie Helmets - Raider Overhaul.esp
154 9a RainofBrassPetals.esp
155 9b Realistic Guns and Bullets Overhaul.esp
156 9c dD-Realistic Ragdoll Force.esp
157 9d Recruitable NPC Dialogue Fixes.esp
158 9e RemoteExplosives.esp
159 9f roadflare.esp
160 a0 RU556.esp
161 a1 Sandbag Fortifications - Version 2C.esp
162 a2 SCAR-L.esp
163 a3 Search and Destroy.esp
164 a4 ReconPack.esp
165 a5 See You Sleep CW editon - Beta.esp
166 a6 3dscopes-FarHarbor.esp
167 a7 3dscopes-framework.esp
168 a8 3dscopes-NukaWorld.esp
169 a9 3dscopes.esp
170 aa 3dscopes-AddToSpawnList.esp
171 ab SMH.esp
172 ac AkaSinger.esp
173 ad AkaSinger-LessHappinessPatch.esp
174 ae AkaSingersWardrobe.esp
175 af SkibsWeapons-REDUX.esp
176 b0 Smoke-able Cigars.esp
177 b1 Snap'n Build - reinitialize fix.esp
178 b2 SpetnazRifle.esp
179 b3 SC_ExpandedScrapList.esp
180 b4 M4A1.esp
181 b5 SuperMutantOverhaul.esp
182 b6 SurvivalOptions.esp
183 b7 SVT40.esp
184 b8 SVT40-AWKCR.esp
185 b9 Synth Overhaul.esp
186 ba Tactical Flashlights.esp
187 bb Tactical Flashlights Armorsmith Patch.esp
188 bc Tactical Flashlights - Settings.esp
189 bd TacticalMods.esp
190 be TheEyesOfBeauty.esp
191 bf M14.esp
192 c0 M2216.esp
193 c1 CorvalhoWidowShotgun.esp
194 c2 Tracers - Light em up.esp
195 c3 Trinity Shotgun by NewerMind43 & Captain-Ultima.esp
196 c4 True-Frags_v1-2_LoDmg_Knockdown_LoRange_NukaDLC.esp
197 c5 TrueGrass.esp
198 c6 True Legendary Enemies.esp
199 c7 TrueStormsFO4-EarlierSunsets.esp
200 c8 TrueStormsFO4-FarHarbor.esp
201 c9 TrueStormsFO4-NukaWorld-FH-Compat.esp
202 ca TrueStormsFO4-EarlierSunsetsFH.esp
203 cb nvvault1080.esp
204 cc P99.esp
205 cd MojaveImports.esp
206 ce WO-AK47.esp
207 cf WO-G20.esp
208 d0 WO-G3.esp
209 d1 WO-L96.esp
210 d2 WO-M82.esp
211 d3 WO-ScarH.esp
212 d4 Wasteland Ordnance Merged.esp
213 d5 WO-USAS.esp
214 d6 Wasteland Sniper by Hothtrooper44.esp
215 d7 My_Minutemen.esp
216 d8 AA LMSE_WATM_Patch.esp
217 d9 Weapon Brackets.esp
218 da WeaponRackFixes-NukaWorld.esp
219 db WRR-NW-Patch-AWKCR.esp
220 dc Weapons of Fate.esp
221 dd Crafting Workbenches - Ammo.esp
222 de Crafting Workbenches - Ammo Expanded.esp
223 df Crafting Workbenches - Ammo Special.esp
224 e0 Crafting Workbenches - Loads.esp
225 e1 Weaponsmith Extended 2.esp
226 e2 Weaponsmith Extended 2 - Weight Patch.esp
227 e3 Weaponsmith - Super Mutant Redux Patch.esp
228 e4 Weaponsmith - Armorsmith - Synth Overhaul Patch.esp
229 e5 AnS Wearable Backpacks and Pouches.esp
230 e6 AnS Wearable Backpacks and Pouches - Ballistic Weave.esp
231 e7 AnS Wearable Backpacks and Pouches - Power Armor Carry Capacity.esp
232 e8 AnV Camo Backpacks.esp
233 e9 wipag-automatron.esp
234 ea WIPAG - Decal Station.esp
235 eb WIPAG - Materials Overhaul.esp
236 ec WIPAG - Mod Overhaul.esp
237 ed WIPAG - ArmorKeywords Compatibility Patch.esp
238 ee WIPAG - Model-X.esp
239 ef WIPAG - Paint Garage - Full (Hard).esp
240 f0 WIPAG - Wearable Backpacks and Pouches Compatibility Patch.esp
241 f1 BTInteriors_Project.esp
242 f2 CBBE.esp
243 f3 dinoshelf.esp
244 f4 dinoshelf_extra_ammo.esp
245 f5 FO4 NPCs Travel.esp
246 f6 SpringCleaningCompatibilityPatch.esp
247 f7 KSHairdos.esp
248 f8 Mercenary.esp
249 f9 MercenaryCBBEPatch.esp
       Realistic Survival Damage.esp
250 fa A Sensible Prydwen Overhaul.esp
251 fb CombatZoneRestored.esp
252 fc DNMega.esp
253 fd FQ_NoMoreLODFlicker.esp
 


Edited by Akulakha, 14 June 2017 - 07:32 PM.


#2
SMB92

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You happen to be using some mods that make changes in that area?



#3
Akulakha

Akulakha

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Need some help here.

 

So for the past few days I have been experiencing textures, structures, and furniture while outside in diamond city just mysteriously disappearing and then reappearing as I move around the city with some walkways having completely disappeared also.. I'm not sure what's causing it but does anyone know what the reason may be for that and what I could do to fix it?

 

Yeah sorry I just uploaded the mod list here. The only ones I'm using so far is ellen and diamond city expansion.



#4
SMB92

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Try this setting in your FalloutPrefs and FalloutCustom.ini files:

bUseCombinedObjects=0

If the problem goes away with that setting at 0, you have a conflict in your cells for that area or a mod with poorly generated precalc.

You really dont want to play with that setting at 0 always, unless you use some mod that lets you scrap everything anywhere you go.

#5
Akulakha

Akulakha

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Try this setting in your FalloutPrefs and FalloutCustom.ini files:

bUseCombinedObjects=0

If the problem goes away with that setting at 0, you have a conflict in your cells for that area or a mod with poorly generated precalc.

You really dont want to play with that setting at 0 always, unless you use some mod that lets you scrap everything anywhere you go.

 

Yup you were right. I uninstalled an industrial and improved wood texture and that fixed the flickering issue. I guess they were in conflict with some other mod that adds its own textures. Thanks a bunch!! :D



#6
SMB92

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Try this setting in your FalloutPrefs and FalloutCustom.ini files:

bUseCombinedObjects=0

If the problem goes away with that setting at 0, you have a conflict in your cells for that area or a mod with poorly generated precalc.

You really dont want to play with that setting at 0 always, unless you use some mod that lets you scrap everything anywhere you go.

 

Yup you were right. I uninstalled an industrial and improved wood texture and that fixed the flickering issue. I guess they were in conflict with some other mod that adds its own textures. Thanks a bunch!! :D

 

No worries :)



#7
skannerz22

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use this

it fixed the same issue for me on skyrim when i had 300 mods

 



#8
SMB92

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If you have more than 255 esps, expect things to be broken, thats the limit!

#9
skannerz22

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If you have more than 255 esps, expect things to be broken, thats the limit!

that's not the limit

i have run skyrim with 300+ mods fine while using cleanmem

 

before cleanmem=crashes every hour or half an hour, constant black textures, lag every few minutes

during cleanmem= smooth very rarely crashed every 3-5 hours and textures were back to normal

 

 

but this was skyrim which is less buggy than fallout 4

 

if you think 255 is the limit then you need to research about memory optimisation

 

255 is only the limit for unoptimised memory because besthesda devs aren't paid enough to educate you


Edited by skannerz22, 16 June 2017 - 11:46 AM.


#10
RedRocketTV

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If you have more than 255 esps, expect things to be broken, thats the limit!

that's not the limit

i have run skyrim with 300+ mods fine while using cleanmem

 

before cleanmem=crashes every hour or half an hour, constant black textures, lag every few minutes

during cleanmem= smooth very rarely crashed every 3-5 hours and textures were back to normal

 

 

but this was skyrim which is less buggy than fallout 4

 

if you think 255 is the limit then you need to research about memory optimisation

 

255 is only the limit for unoptimised memory because besthesda devs aren't paid enough to educate you

 

 

"if you think 255 isn't the limit then you need to learn about the limitations of the game engine.

 

255 is only the limit for any system that FO4 or Skyrim runs on because besthesda devs aren't paid enough to come up with a more capable game engine."

 

Fixed that for you. Sort of.

 

255 active plugins (inlcuding DLC) most certainly is the limit. It's a documented game engine limitation. You may very well be running 300+ mods, but if they are texture mods that do not have an .esp or .esm they will not count towards the 255 plugin limit. You can have as many mods as your system can handle if they don't have an .esp or .esm plugin that counts towards the 255 limit. 

 

Please stop spamming so many support threads with your Memclean snake oil. It may have fixed one thing on your own machine, but if you know anything about tech support you know there is no magic bullet that fixes every issue. Since your spamming makes you come off as someone who has vested interest in Memclean, you might consider talking to the Nexus staff about purchasing advertising space. I'm sure they would love the revenue. 







Also tagged with one or more of these keywords: diamond city, textures, glitchy

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