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SOMEONE PLEASE MAKE A DWEMER MUDCRAB


LvxMagick

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Can Someone please make the dwemer mudcrab from bethesda's Creation Club..?

I don't know how to retexture or I would do it myself.. please make it a follower, just to show we don't need to pay for these kind of mods.

 

 

 

 

 

found one already but its from 2013

Edited by ccoo84
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I feel like we should contact Foxnews & Cnn about this, they do articles on the new Xbox they should do one on Bethesda- taking advantage of creativity for profit.. the only reason I say this is because One the make a mod about a Mudcrab they can turn around and ask everyone to remove their mudcrab mods due to copyright infingment. We trully got to fight this one. Two they only pay the modder 3 times and keep 100% sales revenue..

Edited by ccoo84
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Some of the more popular mod authors are already signing with them. I'm truly worried where this is heading. The fact that SSE official survival mode is now behind a paywall is disturbing to me. It's been nearly 6 years since 11/11/11 and instead of a new TES we are getting Bethesda inventing as many new ways possible to re-charge us for their Skyrim fame. Skyrim Special Edition, Skyrim on Switch, Skyrim VR, TES Legends, TES Online and now $CreationClub$. All this keeping them too busy to bother with TES6 or even a new IP for that matter, and it's generally accepted they totally bombed at E3 this year. I love their games, TESV and FO4 are my most played games ever (and it's not even close) but really this all just puts a sour taste in my mouth. I'm happy for my favorite mod authors that now they will get paid for their work, but I've already paid for a Season Pass and pre-ordered my games at full price. Mods make doing so a no brainer, but being charged for more content sucks, and it sucks we will be losing potential mods from nexus - which in my opinion the frequency of mods has already been declining as of late. I've never once downloaded a Bethesda.net mod, and while I won't say I "never" will, It is highly unlikely. Maybe I need to start modding, without new blood Bethesda will poach Nexus clean of the best mod authors. :(

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So whats considered official content now? Why couldn't someone make a Dwemer mudcrab if they didn't use assets from someone elses mods? What If someone makes a Golden Mudcrab using their own assets? Can Bethesda make something that eliminates possible future mods of its type even though they had no knowledge of it existing on Bethesda.net or CreationClub? If they decide to release a mod that clashes with a currently made one on the Nexus, are they going to respect that and take theirs down? I'm not trying to argue, I'm just trying to understand where the line is and what the rules are now...

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Well I've made a few small mods on here & currently working on the biggest book mod on SSE and old rim also I'm pitching a new mod that will only be on nexus to the mod community, check it out- https://forums.nexusmods.com/index.php?/topic/5734387-i-have-a-great-pitch-or-mod-idea-why-do-i-always-have-to-be-the-hero/

Edited by ccoo84
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