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The Creation Club - How to make it helpful to the Modding community, not destroy it


MrJoseCuervo

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The Creation Club is looking more and more like it will be a death blow to modding , Creativity and the community Users and Modders have grown to enjoy.

 

I personally think there is no need for such a service. There are plenty of mods and in recent months the best mods so far (Sim Settlements, Transfer Settlements and others) have been released showing just how great our little slice of the internet is. It doesn't surprise me that some boardroom C Word with an MBA from Phoenix University thought up the brilliant plan to destroy what we have nurtured and built just to squeeze a little more profit from their user base. What does surprise me are some Modders who are eager to betray what we have here because they are greedy, upset at Youtubers for making money or just arrogantly ambitious. Who knows? I can't relate to prostitutes.

 

Anyway, my solution is quite simple but would result in far less profit for Bethesda, although there would be some.

 

1. Stick to a donation system. It works, it ensures quality and promotes creativity not numbers.

2., Implement a Donators leader board Both Dollar amount quantity and Mod donated to amount. and reward the top 50. Perhaps with discounts on future for sale, FULL BLOWN DLC's (Not Crab Armor)

3. Implement a top Modder leader board for those that get the most donations and endorsements. Reward the top modders to help work on for sale DLC products (like in #2 above) and pay them to do so.

4. Ensure Modders get a least 60% of the donations to their mods

5. Provide Mod Authors who sign up with proper tools to conduct their AVOCATION.

6. Keep free mods for ALL platforms.

 

These terms, to me would be completely acceptable and the only way I would support any kind of Bethesda involvement in OUR community.

 

 

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The Creation Club is looking more and more like it will be a death blow to modding , Creativity and the community Users and Modders have grown to enjoy.

 

I personally think there is no need for such a service. There are plenty of mods and in recent months the best mods so far (Sim Settlements, Transfer Settlements and others) have been released showing just how great our little slice of the internet is. It doesn't surprise me that some boardroom C Word with an MBA from Phoenix University thought up the brilliant plan to destroy what we have nurtured and built just to squeeze a little more profit from their user base. What does surprise me are some Modders who are eager to betray what we have here because they are greedy, upset at Youtubers for making money or just arrogantly ambitious. Who knows? I can't relate to prostitutes.

 

Anyway, my solution is quite simple but would result in far less profit for Bethesda, although there would be some.

 

1. Stick to a donation system. It works, it ensures quality and promotes creativity not numbers.

2., Implement a Donators leader board Both Dollar amount quantity and Mod donated to amount. and reward the top 50. Perhaps with discounts on future for sale, FULL BLOWN DLC's (Not Crab Armor)

3. Implement a top Modder leader board for those that get the most donations and endorsements. Reward the top modders to help work on for sale DLC products (like in #2 above) and pay them to do so.

4. Ensure Modders get a least 60% of the donations to their mods

5. Provide Mod Authors who sign up with proper tools to conduct their AVOCATION.

6. Keep free mods for ALL platforms.

 

These terms, to me would be completely acceptable and the only way I would support any kind of Bethesda involvement in OUR community.

 

 

1. No. DOnations do NOT work. Ask any of the MANY modders that have the donate button on their mods, just how much they have gotten that way.

2. See #1.

3. See #1.

4. They get 100% now...... what are you proposing to do with the rest?

5. Aren't various agencies doing THAT already as well?

6. There will still be free mods for all platforms, regardless of CC.

 

Beth isn't involved in "Your" community. They have their own. Their site, their games, their rules. This IS going to happen, whether you support it or not, so, if nothing else, you should at least 'accept' it, as you simply don't get a choice in the matter. Now, no one is saying that you actually have to purchase any of the CC content. The "vote with your wallet" thing, and THAT is perfectly acceptable too. If you don't like it, don't use it. It really is that easy.

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^^^ what HeyYou said ^^^

 

All I see from what the OP posts about this subject in the forums is a rigid and dogmatic belief that Creation Club is nothing but doom and gloom, & unsubstantiated claims with no evidence to back them up... because the service hasn't even been rolled out yet.

Wait and see before you cast judgement. The greatest ignorance is to criticize something you know nothing about, and it's people with the kind of attitude on display by the OP that are the greatest threat to the Creation Club achieving it's aim of providing additional quality content & allowing modders to actually be rewarded financially for their hard work.

 

p.s. As a mod author, I can confirm that donations don't work.

Edited by AGreatWeight
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As other mod authors have said and I'll chime in: donations don't work.

to be entirely fair. Its not like bethesda get completely out of the way when it comes to donations.

 

Look at how twitch streamers and youtubers make tons of money. (announced donations, donation leaderboards, pug streams with donators, merch stores, ect. ect.) none of that is really possible given that bethesda doesn't really allow mod authors to promote donations in a similar way to other content creators. Or at least bethesda is pretty vague about whether or not they would allow it which means the nexus also has to be pretty vague about whether or not they support it.

 

Saying donations dont work isn't even an opinion. Its an objective falsehood. Given that donations work for literally every other single content creator in the video games industry (from kickstarter devs to youtubers) except for mod authors. Weird isnt it?

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As other mod authors have said and I'll chime in: donations don't work.

They work. Perhaps not if all you're interested in is money but they work just fine. If all you want is money pick another way, don't destroy our community.

Edited by MrJoseCuervo
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As other mod authors have said and I'll chime in: donations don't work.

They work. Perhaps not if all you're interested in is money but they work just fine. If all you want is money pick another way, don't destroy our community.

 

You just contradicted yourself. So mod authors earning money from their mods is a bad thing now because it's 'destroying our community'? and how exactly do donations ensure quality and promote creativity? Following this logic of yours, that must mean that all the mod authors who don't/have never recieve/d any donations must (according to you) not produce quality or creative mods?

Please provide actual proof that donations work to back up your assertions. You've already had three mod authors telling you that they don't (at least one of them is a veteran modder, but the fact remains that mod authors are in a far more qualified position to state whether donations work or not) so if you want anyone to actually believe you, give us evidence. Back up your claims, or it shows that what you say is irrelevant.

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As other mod authors have said and I'll chime in: donations don't work.

They work. Perhaps not if all you're interested in is money but they work just fine. If all you want is money pick another way, don't destroy our community.

 

You just contradicted yourself. So mod authors earning money from their mods is a bad thing now because it's 'destroying our community'? and how exactly do donations ensure quality and promote creativity? Following this logic of yours, that must mean that all the mod authors who don't/have never recieve/d any donations must (according to you) not produce quality or creative mods?

Please provide actual proof that donations work to back up your assertions. You've already had three mod authors telling you that they don't (at least one of them is a veteran modder, but the fact remains that mod authors are in a far more qualified position to state whether donations work or not) so if you want anyone to actually believe you, give us evidence. Back up your claims, or it shows that what you say is irrelevant.

 

literally everywhere else in the gaming industry donations work perfectly fine.

 

The problem with modding is that mod authors and donations are a bit tied in terms of creativity, advertising and support for things like patreon.

 

I feel like any talk of "donations don't work" is a very moot point considering how hand-tied we are by Bethesda.

 

I think donations would work if a Patreon-style system (or even Patreon) were allowed by Bethesda, but it's not. And sure, some mod authors are flaunting Bethesda's "dislike" of the system and using it anyway, but I don't think this is a fair indicator of how popular the service would be, compared to if we were allowed to integrate it here and mod authors were allowed to talk about it freely and openly without fear of Bethesda throwing the rule book at them.

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literally everywhere else in the gaming industry donations work perfectly fine.

 

The problem with modding is that mod authors and donations are a bit tied in terms of creativity, advertising and support for things like patreon.

I've been a mod author for over a decade and in that time I've received probably 5 donations total, for a grand total of $20 USD. My mods have been downloaded roughly 249,730 times over that 10 year period or 24,973 downloads per year. Now, donations have only been available on the Nexus for 5 years, so let's divide that download total in half, for 124,865 total downloads. In that time I've still gotten only 5 donations. So, if we do the math, that's a donation to download ratio of 0.00004004324 or 0.004%.

 

Now, tell me again how donations work well?

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As other mod authors have said and I'll chime in: donations don't work.

They work. Perhaps not if all you're interested in is money but they work just fine. If all you want is money pick another way, don't destroy our community.

 

You just contradicted yourself. So mod authors earning money from their mods is a bad thing now because it's 'destroying our community'? and how exactly do donations ensure quality and promote creativity? Following this logic of yours, that must mean that all the mod authors who don't/have never recieve/d any donations must (according to you) not produce quality or creative mods?

Please provide actual proof that donations work to back up your assertions. You've already had three mod authors telling you that they don't (at least one of them is a veteran modder, but the fact remains that mod authors are in a far more qualified position to state whether donations work or not) so if you want anyone to actually believe you, give us evidence. Back up your claims, or it shows that what you say is irrelevant.

 

 

I clearly said if your interest is purely monetary driven, then no, the donation system may not be your first choice. If however you want to maintain the creative atmosphere and the free flowing of information on modding, resources and assets etc then the donation system will be the way to go.

 

It's like health care in the US. We know that a Single Payer program is the most efficient cost effective and accessible form of healthcare, but a few people want to make a buck so they are willing to let these thing go as well as let b people die to do so. Modders wanting to monetize mods are essentially doing this to the modding community.

 

So, it all comes down t what you are after. I admit that modders could make more money monetizing mods...but at a great cost.

 

Since we have a working community that as I have shown is producing quality work, I think the burden is on you to explain to us what exactly will the average gamer gain from having our community hijacked by greedy people and mods monetized..

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