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Hunting in Skyrim


RichWebster

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Hunting in Skyrim - A Hunting Guild

 

Now available for Special Edition, this mod completely overhauls the entire hunting experience. It features realistic animal skinning (like Red Dead Redemption), animal trapping, kill & stat tracking, new skills and abilities, new NPCs and locations, new dungeons, new weapons and more.

 

Currently in beta for testing, some big changes since being available for Oldrim:

  • Skinning and trapping is now available from the start of the game without completing any quests.
  • No quests are currently available. The story elements are being entirely redone.
  • Hunting Guild now located in Falkreath Hold, and the outside is completed. Interior still to do.

 

Get involved in the beta, or just try out the mod, and let me know your thoughts!

 

Download

 

http://i.imgur.com/iZ6dey7.jpg

 

 

http://i.imgur.com/Ay9JhqF.jpg

 

 

http://i.imgur.com/Q05mn36.jpg

Edited by B1gBadDaddy
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Beta 1.4 released:


  • XP earned from hunting and skinning greatly reduced.
  • Skills reset to 0 again.
  • NEW: Fur hoods and hoods & cloaks. Craft fur scraps using animal skins at tanning racks, then craft hoods at a forge.
  • NEW: Added new abilities to Hunting Skill, previously perks in an old version. Precision - bleeding damaged, Strike - extra damage to animals, Vampire Hunter - extra damage to Vampires.
  • NEW: Added new skill, Wildlander. Earn exp. points by travelling, harvesting ingredients, making food or potions, clearing dungeons. New ability added for it, previously perk in an old version. Agility - extra damage resistance against animals.
  • NEW: Included my Portable Alchemy mod. Craft a Mortar & Pestle using 1 iron ingot at a forge, or purchase from a vendor. Now you can brew potions anywhere.
  • Tweaked the navmesh outside the Hunters Guild.
  • General cleanups and enhancements.
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