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Deadly Reflex by Skycaptain: An Unusual Problem


jwoltz

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To enhance combat, I recently installed Deadly Reflex and frankly, I'm very pleased (overall) with its performance. The only issue (so far) is with the viewing, handling, and activating of items in-game which are higher, on shelves, or elsewhere. It seems my player/character now has to look down more in order for the item name to appear on screen. It's no real problem for items close to the floor or for doors, npcs, etc. But, for those items up high on shelves like chests, sacks, etc., I cannot activate/open them. Even in TCL mode my player cannot position correctly to see the item name appear so that it can be activated. Does anyone have any ideas how to correct this? Thanks in advance.

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To enhance combat, I recently installed Deadly Reflex and frankly, I'm very pleased (overall) with its performance. The only issue (so far) is with the viewing, handling, and activating of items in-game which are higher, on shelves, or elsewhere. It seems my player/character now has to look down more in order for the item name to appear on screen. It's no real problem for items close to the floor or for doors, npcs, etc. But, for those items up high on shelves like chests, sacks, etc., I cannot activate/open them. Even in TCL mode my player cannot position correctly to see the item name appear so that it can be activated. Does anyone have any ideas how to correct this? Thanks in advance.

Are you using DR 5 or 6? I would highly recommend only using 5. 6 is glitchy.

 

Now, to help with your problem, have you tried going into your meshes folder, and going into your first person folder, and deleting a file called skeleton.nif (Keep it in your trashcan just in case that's not the issue)

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