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[LE] Not sure if this possible, is there a way to have an object excluded from all Roombounds within a cell?


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I basically have one large object in my level that gets translated a bunch of times during the course of the level. The problem is it's way too big to fit in any given roombound at a time.

 

Would there be a way to exclude this object and have it render always regardless of roombounds?

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It's very simple (thou took a while to figure for me). Go to the Multibounds tab in your Objectreference, then set the Multibound to "None" in "Any". That way it'll render regardless of position within all Roombounds or Occlusion planes.

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