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SoMuchMorpher Plugon - 3ds Max


ghosu

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Hi

 

Well i guess everyone that uses the plugin from this tutorial knows what i'm talking about:

 

My armor is divided into 4 parts, all are selected/modified as shown in the tutorial. It was build along a light human m body, so the original armor is already light - when i morph into heavy it gets thinner though. Any ideas?

 

http://666kb.com/i/c1inqxedi5muuhdvb.jpg

 

BTW...is it just me or do you REALLY have to edit 'bout 20 NIF files for a simple set of armor? _0 and _1 of each file, 1stperson from the body armor...that's just crazy, i don't think that it would've been that hard for Beth to add some kind of tool to simplify that...

 

EDIT: Damn, i want to edit the title :whistling:

 

greetings

Edited by ghosu
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