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How to fix the Position of the Guns in the Backs


oSiyeza

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I think I am the first one to figure out this.

 

I have implemented the fix in this mod:

http://steamcommunity.com/workshop/filedetails/discussion/1058613340/2217311444334872919/

 

To fix the guns position in the back from any armor you like, you can do the following:
Open the corresponding .upk file in the editor, and open the corresponding SkeletalMesh. The problem is related with the bones SwordSheath, GrenadeLauncherSheath and PsiAmpSheat.

 

You cannot edit the position of the bones inside the editor, and if you try to change it in a modeler like Blender for example, will not solve the problem (I tried). The solution in this case is much simpler. If you go to the animation tab you will see there is a set of related animations in the game that are only related with the SwordSheath bone. Every animation uses a slightly different position. To apply one of this positions, open in the browser of the editor the corresponding content file and add the animation in "Unit Pawn Anim Sets".

From more to less distance to the body, the animations are:

AnimSet'SldCnvMed_Std.Anims.AS_SldCnv_Med_Std_Torso_A_M'
AnimSet'SldPwrLgt_Std.Anims.AS_SldPwr_Lgt_Std_Torso_A_M'
AnimSet'SldCnvMed_Std.Anims.AS_SldCnv_Med_Std_Torso_A_F'
AnimSet'SldPwrLgt_Std.Anims.AS_SldPwr_Lgt_Std_Torso_A_F'

However, these assets included in the Vanilla game only change the position of the sword, and only do small corrections in the sword positions.

With the DLC Anarchy's Children, Firaxis introduced lighter armors, and they added new animations modifying the positions of all the Guns at once. These animations cannot be accessed by default, but they can be located in the PATH ‘XComGame\CookedPCConsole’ in the file ‘DLC_30_SldCnv_Std.upk’ if you own the DLC Anarchy's Children and copy them into your DLC.

If you don’t own the DLC, You can find the animations in this mod .upk file. You should look for the assets called:

AS_Torso_A
AS_Torso_A_F
AS_Torso_B
AS_Torso_B_F

I am kind of surprised that no one has commented the solution to this issue before.

I hope this information gets out to the modders and we can fix all the cool armors of the community :)

Edited by oSiyeza
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