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[LE] Import/export and Blender


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Hi everyone,

I'm very new to Skyrim (discovered the game only a few weeks ago) and even newer to modding but i'm not new to Blender and yet, i can't seem to be able to import meshes to create my mod.

I've read and watched many tutorials on how to import .nif files into Blender and followed them to the letter but to no avail. So i decided it might be easier to export my mesh as an .obj from Nifskope. However, when I do that, the mesh doesn't show in Blender...The object is there but i can't see it :/ Help, please!?

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Easy importing from Skyrim to Blender 2.49B

 

In Nifskope

1 - Change user versions to 11 and 34 and then save in a separate folder so as not to overwrite the original file.

 

2 - Open the file you just saved and you will see that all the things that are not compatible with versions 11 and 34 have now been separated from the root. Select the root and crop to branch and then save the file again.

 

Now the file is ready to be imported to Blender. After you export the file from Blender you will have to change the user versions back to Skyrim compatible and add the BSLightingShaderProperty.

 

410373-1451239680.jpg

 

Alternatively if you do not want to use Blender 2.49B, you can try Blender 2.78c with blender_nif_plugin-2.6.0a0.dev4-20-jun-16.zip

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