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[LE] Need help trying to make a Death Alternative


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I want to create a patch for Wayshrines of Tamriel which adds an option for the player to respawn at the nearest Wayshrine like in ESO, and lose 25% Gold. But I have no idea how to make the player respawn at a different wayshrine depending on where they died, or how to take away a percentage of gold instead of a finite amount. I'm not asking for someone to make this for me, just want a bit of guidance since unfortunately I don't even know where to start.

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Look at Frostfall. There is an option for when the player freezes to death to respawn in an inn or camp with damaged health. You could look how they did it. Possibly put Xmarker headings at the sites you want to spawn at then put tthose markers into a form list and when you die have one of those markers randomly chosen. That might work.

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Look at Frostfall. There is an option for when the player freezes to death to respawn in an inn or camp with damaged health. You could look how they did it. Possibly put Xmarker headings at the sites you want to spawn at then put tthose markers into a form list and when you die have one of those markers randomly chosen. That might work.

Yeah, I'm currently working on a patch that uses Death Alternative - Your Money or Your Life's Framework, I can replace the Temple Rescue event with XMarkers at each Wayshrine and then disable every other death event in the mod, and set it to take away nothing except 25% Gold :happy:

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