Just a few simple fixes, but let me explain:
The Assassin Suit is the best looking armor in the game for my stealth build, but it's very annoying to see the Pip-Boy clipping with the armor when a two handed gun is equipped: just equip a random rifle/shotgun and look down: the armor come through the pipboy texture as a dark irregular spot; moreover every time i bring up the Pip-Boy i can see it clipping on the left and right sides (plus the wrist looks odd).
I've tried to mess with blender but it seems i'm not capable of doing a decent work at all
I'm not interested in any mod that removes/overhauls the Pip-Boy as they all ruin the immersion for me, so i'm looking for a good samaritan that would be so kind to model the armor (or texture, not sure what is the best solution) to avoid that kind of clipping.
Finally, i would like to ask, if possible, to adapt the armor around the neck to avoid clipping with the following Hazmat Helmet mod: http://www.nexusmods...as/mods/43021/?
Please note that i'm using the vanilla textures of the helmet with that model and the minor issue shows when the character is running: the back of the armor, specifically the neck area, slightly clips with the back of the helmet.
I play only male characters in Fallout and the clipping issues are referred to male version of both armor and helmet.
Thanks in advance.
https://[email protected]/3w70av for screenshots
Edited by YaliJin, 28 August 2017 - 07:18 PM.