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Help with Crashes

fallout new vegas bug fixing crashing

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#1
Woobley

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basically, i recently downloaded Fallout New Vegas with some mods (not my first playthrough I just wiped my hard drive), i shall include images of my mod list but i could only leave doc mitchells house in windowed mode which only covers a quarter of the screen, if I enter an interior I either get an infinite load screen or a black screen or an unloaded interior which i can load onto and the issue resolves. The same occurs when leaving Interiors. Also my game will have this never ending lag/freeze loop when outside occasionally (this seems to happen when moving out of the immediate area of goodsprings) which forces me to to quit the game, this happens after about 30 seconds, but when inside safely, the game is normal and functioning. please help because i've been wanting to play this for ages

 

The Files before the attachment are:

FNV

All the DLC's

FCOMaster

Interior Lighting overhaul-Core

AWorldOfPain(Preview)

NVStripOpen

AWOPDeadMoney

Interior lighting Overhaul - L38PS

NVWillow

More Traits

Project Nevada - Core

More Perks

Preoject Nevada - Equipment

Project Nevada - Rebalance

Project Nevada - Cyberware

NevadaSkies

 

 

 

Attached Files



#2
dubiousintent

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You don't indicate how long it's been since you last played, or if it was on a PC, but suggest you first read through the wiki "FNV General Mod Use Advice" article.

 

Then move all the inactive plugins (especially those which are patches for mods you do not have active or installed) out of the game "Data" folder.  They are causing "missing master" problems.

 

Then please see the 'Solutions to Starting the game problems' entry in the wiki "Fallout NV Mod Conflict Troubleshooting" guide.

 

If you still have problems after those steps, please provide ALL the information requested in the wiki "How to ask for help" article.

-Dubious-

 



#3
Woobley

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last time i played was roughly a year ago and was on pc with mods, (but only a few) I also have functioning Skyrim and Skyrim special edition modded games aswell. my PC specs are

Ryzen 1600 6c/12t cpu (stock speeds)

R7 370x oc windforce 2gb gpu (will try to upgrade soon) (I haven't overclocked this)

I run on a 1920x1200 61 or 62 Hz TV

16 gb of DDR4 Corsair RAM running but XMP isn't active because the motherboard doesn't function at the stock speed of 3000 MHZ

Motherboard is a GIGABYTE AB350 - GAMING 3

Free HDD space = 462GB/1TB

It is not a laptop

Windows 10 Latest Update

 

Latest FNV updates and patches, Latest versions of mods due to yesterday being the install date of the game and the mods.

All DLC's

I am using NMM, FOMM and LOOT

4GB patch applied

I have verivied steam files

it is installed under steamapps in the program files (x86)

I do run the FVSE

 

Unfortunately none of the steps included in you'r reply worked but i do thank you for you'r help and hopefully the information included will help find a solution.


Edited by Woobley, 29 August 2017 - 10:31 AM.


#4
dubiousintent

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Please see the wiki "Installing Games on Windows Vista+" article for why the default Steam behavior of installing games to the "C:\Program Files" folder tree is bad and "disabling UAC and running as Administrator" is NOT sufficient, with instructions how to move it.  This is the single most important thing you can do to fix and protect yourself against problems in the future.

 

We REALLY need to see your sorted "load order" as produced by LOOT (especially after you removed unnecessary plugins).  With modded games, its the sequence, not merely the list of mods, which is the cause of problems.  Instructions are in the "How to ask for help" article, and "Checklist Item #11' entry in the wiki "Fallout NV Mod Conflict Troubleshooting" guide.

 

On Windows10, set the "compatibility mode" for the game to "Vista SP2". 

 

Go over the 'Solutions to Performance problems' section in the "Troubleshooting" guide.  Lots of tweaks there that will generally benefit you.

 

Your problems with transitions between exterior and interior cells may be related to the game's "auto-save" feature. See the sub-topic Issue: CTD on interior/exterior/"fast travel" cell change for the explanation and alternatives.

 

-Dubious-



#5
Woobley

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thank you again for you'r swift reply; unfortunately, after following all of the steps above, the problem remains. I thought the picture in my origional post was the load order, sorry. This is the load order copied from LOOT. I hope this helps. It is also worth mentioning that when i enter an interior successfully, (which is rare) most of the textures are missing unless i reload the save once in.

 0  0 FalloutNV.esm
 1  1 DeadMoney.esm
 2  2 HonestHearts.esm
 3  3 OldWorldBlues.esm
 4  4 LonesomeRoad.esm
 5  5 GunRunnersArsenal.esm
 6  6 ClassicPack.esm
 7  7 MercenaryPack.esm
 8  8 TribalPack.esm
 9  9 CaravanPack.esm
10  a FCOMaster.esm
11  b Interior Lighting Overhaul - Core.esm
12  c AWorldOfPain(Preview).esm
13  d NVStripOpen.esm
14  e AWOPDeadMoney.esm
15  f Interior Lighting Overhaul - L38PS.esm
16 10 NVWillow.esp
17 11 More Traits.esm
18 12 Project Nevada - Core.esm
19 13 More Perks.esm
20 14 Project Nevada - Equipment.esm
21 15 Project Nevada - Rebalance.esp
22 16 Project Nevada - Cyberware.esp
23 17 NevadaSkies.esm
24 18 NVInteriors_Core.esm
25 19 Weapons.of.the.New.Millenia.esm
26 1a SomeguySeries.esm
27 1b Advanced Recon Armor.esp
28 1c SR556.esp
29 1d AK47.esp
30 1e EVE FNV - ALL DLC.esp
31 1f FCO - NPC Changes.esp
32 20 More Perks Update.esp
33 21 StripOpenMain.esp
34 22 Vurt's WFO.esp
35 23 WeaponModsExpanded.esp
36 24 Weapons.of.the.New.Millenia.Store.esp
37 25 AWOPDeadMoneyVendorPatch.esp
38 26 LFox Bottle That Water.esp
39 27 dD - Enhanced Blood Main NV.esp
40 28 FCO - GlowingOne.esp
41 29 FCO - OHSB NPC Edits.esp
42 2a FCO - Willow (Cazy).esp
43 2b FCO - Willow.esp
44 2c ILO - PipBoy Light.esp
45 2d L96.esp
46 2e M14.esp
47 2f NewVegasBounties.esp
48 30 NewVegasBountiesII.esp
49 31 TheInheritance.esp
50 32 More Traits Update.esp
51 33 The Mod Configuration Menu.esp
52 34 The Weapon Mod Menu.esp
53 35 Weapons.of.the.New.Millenia.Leveled.Lists.esp
54 36 Weapons.of.the.New.Millenia.Honest.Hearts.Grunt.Patch.esp
55 37 Interior Lighting Overhaul - Ultimate Edition.esp
56 38 ILO - A World of Pain.esp
57 39 NevadaSkies - Ultimate DLC Edition.esp
 


Edited by Woobley, 29 August 2017 - 01:15 PM.


#6
Woobley

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in event viewer the following message has appeard twice (before i changed where new vegas is) NVAC is a mod that supposidley stops crashes; should i delete it. another log from yesterday says the faulting application path is the anti stutter mod

 

Faulting application name: FalloutNV.exe, version: 1.4.0.525, time stamp: 0x4e0d50ed
Faulting module name: nvac.dll, version: 7.5.0.0, time stamp: 0x0002efd0
Exception code: 0x80000003
Fault offset: 0x00005c88
Faulting process ID: 0x2268
Faulting application start time: 0x01d320350ec15420
Faulting application path: C:\Program Files (x86)\Steam\steamapps\common\Fallout New Vegas\FalloutNV.exe
Faulting module path: C:\Program Files (x86)\Steam\steamapps\common\Fallout New Vegas\Data\NVSE\Plugins\nvac.dll
Report ID: 2ab02797-ec9c-4d49-85cb-3248bf9816d7
Faulting package full name:
Faulting package-relative application ID:


Edited by Woobley, 29 August 2017 - 02:18 PM.


#7
Woobley

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if i turn anti crash off it will just stop responding and give this error message in the event viewer; https://steamcommuni...10226487/?ctp=2, this may be a solution so should i try this because his error message is the same as mine?

 

Faulting application name: FalloutNV.exe, version: 1.4.0.525, time stamp: 0x4e0d50ed
Faulting module name: FalloutNV.exe, version: 1.4.0.525, time stamp: 0x4e0d50ed
Exception code: 0xc0000005
Fault offset: 0x006a55a6
Faulting process ID: 0xeb4
Faulting application start time: 0x01d320d4163addf2
Faulting application path: c:\program files (x86)\steam\steamapps\common\Fallout New Vegas\FalloutNV.exe
Faulting module path: c:\program files (x86)\steam\steamapps\common\Fallout New Vegas\FalloutNV.exe
Report ID: ad47191c-36b4-4c95-a633-345ffeeaa798
Faulting package full name:
Faulting package-relative application ID:



#8
Woobley

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Good News! If i deactivate MNC's texture packs then it all works fine and it doesn't look any different from before which leads me to believe it wasn't wroking properly. It is however very unstable


Edited by Woobley, 29 August 2017 - 06:29 PM.


#9
Woobley

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one further thing, how do i sole the Out Of Memory pop up that crashes the game, I already have the 4gb patch



#10
M48A5

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one further thing, how do i sole the Out Of Memory pop up that crashes the game, I already have the 4gb patch

Move the game out of Program Files and redo the 4GB.  The 4GB patch makes changes to the game .exe, but Windows Access Control will not allow the changes to be made while the game is in Program Files.







Also tagged with one or more of these keywords: fallout new vegas, bug fixing, crashing

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