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How to link existing BA2's to non-existing ESP


Ipodk9

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Hi, total modding noob here(I've used nexus and such, but never made my own mod). I'm currently trying to put a few clothing mods together and have put the BA2 files in their respective Textures and Main BA2's. For reference they are labeled ClothingCombo - Main.BA2 and ClothingCombo - Textures.BA2 , now I just have to figure out how to link them to an ESP. From what I've heard you can just create a blank ESP using CK and use the same name with it(ex ClothingCombo.ESP) but I'm unsure if that would work, or how to create a blank esp.

 

Thanks in advance!

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open CK, select save as, and give your .esp a name. Use the same name as the ba2 files. So ClothingCombo.es

 

That will make it the active file. Now select the masters you need. If you are using items from a dlc, make sure you choose those.

Save.

 

That's about it apparently.

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