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Change Squad Equipment


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#11
ArJed

ArJed

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If you want to edit Coalesced.bin:
Download:
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Wench Coalesced editor
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Mass Effect 3 Coalesced.bin tool
Homepage
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How to use: // Mass Effect 3 Coalesced.bin tool disassembles  Coalesced.bin to .json files, which can be assembled back after adding changes //

Base game Coalesced.bin: Mass Effect 3\BIOGame\CookedPCConsole\
DLC .bin-s: Mass Effect 3\BIOGame\DLC\CookedPCConsole\

- To decompile:
Drop a coalesced.bin file into the "Gibbed.MassEffect3.Coalesced.EXE" to decompile the .bin file into .json files. It will decompile .bin to a folder with the same filename (same as DLC);
- To (re)compile:
Drop the folder with the .json files (that were decompiled) back onto the "Gibbed.MassEffect3.Coalesce.EXE". It will make a new .bin file with the same filename (same as DLC);
 
++++++++++++++++++++ Player classes and squadmates (henchman) types of weapons use settings ++++++++++++++++++++
 
Weapon loadouts (types of weapons they can use) are described in biogame.json file;
Type of weapons that are available to change:
Change: LoadoutWeapons_ ...
AssaultRifles, AutoPistols, HeavyPistols, Shotguns, SniperRifles;
 
For player class:
playerloadoutinfo
"(ClassName=\"SFXGameContent.SFXCharacterClass_Soldier\",StartingWeaponClasses=(LoadoutWeapons_AssaultRifles,LoadoutWeapons_Shotguns,LoadoutWeapons_HeavyPistols),NumOptionalSlots=4)"
 
For squadmates:
henchloadoutinfo
"(ClassName=SFXPawn_Garrus,WeaponClasses=(LoadoutWeapons_AssaultRifles,LoadoutWeapons_SniperRifles))"
 
DLC squadmates: Javic, Aria, Nyreen, Wrex:
Javic: DLC_HEN_PR
Aria and Nyreen: DLC_EXP_Pack002
Wrex: Default_DLC_EXP_Pack003
 
Note: Squadmates can't use more than 2 weapon types - the game will read only 2 from the hash;

Edited by ArJed, 22 October 2017 - 10:42 PM.





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