Jump to content

Open Cities+Realistic Water 2+SFO+Verdant=No Grass!?


rockey999

Recommended Posts

Completely new to modding so bear with me hehe XD

 

So I decided to add verdant (OC friendly version) to my load order on NMM (I have not made any tweaks to any of the INI files) and installed the RW2 patch as well. Yet for some reason whenever I walk outside of whiterun it looks like I am in the middle of the sahara desert (barren as s#*!). New to modding so I'm a total noob... does anyone know how to fix this issue? Do I need to start tweaking with grass in INI files or is there a clear cut way for me to do this on mod manager by overwriting files?

Here is my load order without Verdant (OC version) and the RW2 patch:
I placed Verdant and the patch immediately after Skyrim Flora Overhaul in my load order...

 

Link to comment
Share on other sites

I can only assume that you're doing something incorrect, as they're supposed to work fine together. Are you sure you're editing the .ini files correctly (and of course using the correct .ini files)? Also, are you using Mod Organizer or Nexus Mod Manager?

Link to comment
Share on other sites

  • 8 months later...
  • 1 year later...

Open Cities Skyrim or (OCS) for short : works by moving the Main Cities from the Private Space/ Instance, into the Main World... Most Grass Mods for Cities, And City Mods, work by replacing/ changing the information within the Cities "Private Space/ Instance", if this is what is happening in your case, its easy to check... as you can still in most cases Enter that private Space/ Instance, While using (OCS)... Example: Go to the Town of the Companions, Hall of the Companions, (Whiterun) and while facing the Companions-Hall go left around the building, to just before the Forge Steps, on your left there should be a normal Rock. if you point your + on it you should see a Toggle to Enter Whiterun Despite being already in WhiteRun. if you Toggle it you will be Placed into the Original Whiterun Private Space/ Instance. if this is what is happening you will see your changes to whiterun within this Space... if not then its something else that's happening... To Exit this area just Go to main Gate and Click it and you will be placed back into Main World again... Note: While In this Space you will not see any other NPC's as they are in main world Due to OCS...in my case Whiterun Grass Overhaul (WGO) + OCS = No Grass in Whiterun (Main World-OCS) But The Grass from WGO is In The Non-OCS "Original /Private Instance of the Town.

 

My Question would be: how do i get that Grass Out of the Private Instance and merge it into OCS so it will work with OCS? because i really do want to use OCS but i cant make the Towns Look the way i want with it at this point in time.

 

My Advice to Anyone Not Able to Do what my Question Asks, would be to "Remove (OCS) and Enjoy The New Look of your Main Towns...Otherwise, Do not Modify your Main Towns and Expect it to Show up with (OCS)

 

perks to using (OCS) :No Transition Window when entering Main Towns, Feels Real just walking in....

negatives to using (OCS) : Mods that Modify Main Towns Will be active but will not be shown 'Unless they have A Patch, or as stated above "Was made with (OCS)

 

Choices: Bug the Maker of (OCS) till he either makes a patch for the Mod your wanting to use with it or Blocks you... OR, Delete And Do not use (OCS)... Hope this helps...

Edited by AlphaDarkWolf001
Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...