Jump to content

random CTDs, suddenly 4 fps, lag/freeze, slow/unreactive, bloated saves; I'm super desperate for help!


Kaazronaan

Recommended Posts

[--- SOLVED ---]

 

 

So I never thought I'd ever reach a point where I decide to make my own thread for this but I'm at my wit's end and on the verge of leaving Skyrim to collect dust on my HDD. Have spent the past 4 days trying to get it to work, feel like I tried pretty much everything by now, to no avail.

I have newly downloaded Skyrim Legendary Editon from Steam, modded it quite a bit (194 active mods), did everything by the book, step by step, testing if it doesn't crash with tcl and speedmult 1500, following the exact instructions for everything, yada yada. I'm definitely no pro at modding but not a total noob either (...well at least I hope lol).

 

Problems: I get random CTDs every... 15-25 minutes (which I can live with if I can at least play the game at all - that's how desperate I am), and after only 2 hours into the game my framerate kept dropping until 4 fps (from 24-26 at new game start. which is sad already but playable at least!). Plus it lags extremely or even freezes when rotating the camera, scripts seem to run crazy slowly (e.g. I couldn't activate the Guardian Stones near Riverwood at all, the menu lags horribly, several script-based mods don't work at all or utterly randomly (like Wearable Lanterns or Auto Unequip Ammo, respectively)), and my save files are 21MB after such short time which doesn't feel quite right honestly.

 

I have already completely de- and reinstalled all my mods, tried every tip or trick I found online: restart Skyrim, reboot PC, tweaking the .inis, editing Nvidia settings as told, disabling everything that looks like autosave, waiting 31 in game days (at least I think I did - the wait screen closed when it had counted down to 18-ish so I dunno if it really did), and I really don't know what to do anymore.

Have to admit that I am obsessed with Skyrim looking pretty (meaning that mods like CoT, ELFX, texture overhauls, SMIM, SFO etc. are a must cuz IMMERSION) and I'd rather not play it at all than having to play it vanilla. Though I suspect these mods might be the root of the problem?

I don't want to believe that this can't be solved, as my PC was running the game with almost the same mod list just fine (save for the one or other purple texture and rare CTD) before my HDD failed and I had to reinstall my whole PC.

 

Specs:

 

 

Alienware 17 (a notebook lol)

OS: Windows 10 Home x64 (OS is installed on a 75 GB SSD C:\, everything else (incl. Skyrim) is installed on a 1 TB HDD D:\program files(x86)\steam\steamapps\common\Skyrim. Before HDD failure I had everything on the HDD)

CPU: i7-4700MQ 2.40 GHz

RAM: 16 GB

GPU: Nvidia GTX 780M (I updated the driver just a few days ago)

VRAM: 4096 MB

 

 

 

Other/general stuff:

 

 

Version: Skyrim Legendary Edition

ENB: ENBSeries v0.279 with preset RealVision ENB for Climates of Tamriel V

SKSE: from Steam

I use NMM and LOOT, and Wrye for bashed patch (tho I'm a total noob at bashed patches and have no real clue what I'm doing lol).

I have basically no other applications running at the same time, except, well, Steam and task manager.

 

 

 

Loot log:

 

 

Summary
Details
Filters
The LOOT Report requires Javascript to be enabled in order to function.
  • Skyrim.esm
    CRC: C665FD56
  • Update.esm
    CRC: E5B67BDA
    C.Location, Delev, Invent, Relev
    • Warning: Contains 92 ITM records and 3 UDR records. Clean with TES5Edit.
  • Dawnguard.esm
    CRC: BD72CCF3
    C.Location, Delev, Graphics, Invent, Names, Sound
    • Warning: Contains 619 ITM records, 82 UDR records and 57 deleted navmeshes. Clean with TES5Edit.
  • HearthFires.esm
    CRC: AF82CE6A
    C.Location, Graphics, Invent
    • Warning: Contains 184 ITM records, 11 UDR records and 5 deleted navmeshes. Clean with TES5Edit.
  • Dragonborn.esm
    CRC: A9F83BFF
    C.Location, Graphics, Invent, Names
    • Warning: Contains 61 ITM records, 8 UDR records and 1 deleted navmeshes. Clean with TES5Edit.
  • Skyrim Project Optimization - Full Version.esm
    CRC: FE33A011
  • Unofficial Skyrim Legendary Edition Patch.esp
    CRC: 13136E20
    Version: 3.0.10
    C.Climate, C.Encounter, C.ImageSpace, C.Light, C.Location, C.Music, C.Name, C.Owner, C.Water, Delev, Graphics, Invent, Names, Relev, Sound, Stats
  • Campfire.esm
    CRC: 321C14B7
  • ClimatesOfTamriel.esm
    CRC: DF772E21
    Version: 5.0
    • Warning: Due to conflicts between Sounds of Skyrim - Civilization and ClimatesOfTamriel.esm it is recommended you use the appropriate compatibility patch found here.
    • Warning: Due to conflicts between Sounds of Skyrim - The Wilds and ClimatesOfTamriel.esm it is recommended you use the appropriate compatibility patch found here.
  • notice board.esp
    CRC: 314F4184
  • daymoyl.esm
    CRC: BC3AD285
  • HighResTexturePack01.esp
    CRC: D596F02A
  • HighResTexturePack02.esp
    CRC: D596F02A
  • HighResTexturePack03.esp
    CRC: D596F02A
  • Unofficial High Resolution Patch.esp
    CRC: D2C72A83
    Version: 1.2.1
  • Better Dynamic Snow.esp
    CRC: 1A5860EB
    Version: 2.4
  • Bathing in Skyrim - Main.esp
    CRC: 7A9E29E
  • When Vampires Attack.esp
    CRC: D441323C
    Version: 2.1
  • Auto Unequip Ammo.esp
    CRC: 4B399546
  • ClimatesOfTamriel-Dawnguard-Patch.esp
    CRC: 9D7312A5
    Version: 3.1
  • dD - Realistic Ragdoll Force - Realistic.esp
    CRC: 910FBBF3
    • Note: Ragdolls will conflict with other mods that change the skeleton.nif. Check Custom Skeleton Replacers for compatibly with other skeleton.nif.
  • Brawl Bugs CE.esp
    CRC: D284ACF
  • Brevi_MoonlightTalesEssentials.esp
    CRC: 8086D62A
  • AMatterOfTime.esp
    CRC: 512CD10C
    Version: 2.00
  • Convertible Azura's Star.esp
    CRC: 7C5A9C84
  • Skyrim Particle Patch for ENB - Flame Atronach Fix.esp
    CRC: 209727D0
  • Chesko_WearableLantern.esp
    CRC: 74CFC818
  • RaceMenuPlugin.esp
    CRC: 8A8A009F
    • Note: RaceMenuPlugin is optional and provides support to alter Height, Breast, Glute and Biceps. If you experience issues with it, disable RaceMenuPlugin.esp and inform the author.
  • Skyrim HD Tribute - Roads.esp
    CRC: A5B27576
  • WARR.esp
    CRC: B79C0693
  • Real Feeding V3.esp
    CRC: 1F840A4C
  • Auto Unequip Helmet.esp
    CRC: FC837049
  • Wintermyst - Enchantments of Skyrim.esp
    CRC: ACC44F7B
  • WondersofWeather.esp
    CRC: 94835DDD
    Version: 1.01
  • DeadlyDragons.esp
    CRC: 86768F1C
    Delev, Relev
  • RaceMenu.esp
    CRC: 2765B7D0
  • Traps Are Dangerous.esp
    CRC: BDD70444
  • dragonboneweaponscomplete.esp
    CRC: 1AFC0F7A
  • Crossbows_Basic_Collection_EN_LL.esp
    CRC: 44ED3622
    • Warning: Contains 1 ITM records. Clean with TES5Edit.
  • EnhancedLightsandFX.esp
    CRC: 2C685F45
  • Book Covers Skyrim.esp
    CRC: 8AFD20DB
  • ELFX - Exteriors.esp
    CRC: B7EB16BF
  • Immersive detection of NPC.esp
    CRC: F2AA46F0
  • Headtracking.esp
    CRC: 2856EB9F
  • RealisticWaterTwo.esp
    CRC: 3369B96E
    Version: 1.11
  • Northern Bathhouses.esp
    CRC: FABE8C7B
    • Warning: This file contains 2 deleted NavMesh record(s) that TES5Edit cannot repair automatically and it may cause problems with your game. NavMesh deletions should be reported to the mod author. A guide to repairing NavMesh deletions with TES5Edit is located here.
  • RealShelter.esp
    CRC: FB9099A4
  • ELFXEnhancer.esp
    CRC: A386091E
  • Footprints.esp
    CRC: E87C93C0
  • GQJ_DG_vampireamuletfix.esp
    CRC: 3EE05DD0
  • Guard Dialogue Overhaul.esp
    CRC: AFACD2E9
    • Note: Do not clean ITM records, they are intentional and required for the mod to function. It is safe to undelete records, but do not do anything other than that.
  • High Level Enemies - Dragonborn.esp
    CRC: 9933D9D4
    Relev
  • Khajiit_Eyes_Extended.esp
    CRC: A2EC5923
  • High Level Enemies.esp
    CRC: 6A544F26
    Relev
  • Prides of Skyrim.esp
    CRC: D748752A
    Relev
  • High Level Enemies - Dawnguard.esp
    CRC: D656F01A
    Relev
  • Hothtrooper44_Armor_Ecksstra.esp
    CRC: 344E6933
  • Dragonbone Weapons.esp
    CRC: 624271E2
  • mintylightningmod.esp
    CRC: 83F77041
  • Immersive Sounds - Compendium.esp
    CRC: 82A29913
    Version: 2.0
  • MintyLightningMod_COT_Patch.esp
    CRC: F513130
  • BFSEffects.esp
    CRC: ACF3CA6F
    Version: 3.6
  • More Craftables.esp
    CRC: 3E5C851C
    Relev
  • dD - Enhanced Blood Main.esp
    CRC: 7F66C837
  • dD-Dragonborn-Dawnguard-EBT Patch.esp
    CRC: FB317E84
  • High Level Enemies - Hardcore.esp
    CRC: 69B59FD4
  • ORM-Arvak.esp
    CRC: EAE05BDD
  • Predator Vision.esp
    CRC: 9EE1D306
  • Realistic werewolf speed.esp
    CRC: 6B5D22BB
  • RidingDirty.esp
    CRC: 9FE5C03E
  • RealTimeSmithing.esp
    CRC: 6471F51E
  • RSPatch.esp
    CRC: F0C3337E
  • ScopedBows_ArrowTweaks.esp
    CRC: 451477F7
  • ScopedBows_EagleEyeTweak.esp
    CRC: 19C948B
  • SimplyKnock.esp
    CRC: 97D7FB3
  • SkyUI.esp
    CRC: BEA2DC76
    Version: 5.1
  • SleepTight.esp
    CRC: 1DF5BC0B
    Version: 1.04
  • VioLens.esp
    CRC: B3094DDB
    Version: 2.11
  • Vivid Landscapes.esp
    CRC: D596F02A
  • Vividian - Weather Patch CoT.esp
    CRC: 60A4DE2E
  • CoT-WeatherPatch.esp
    CRC: 2FEA325D
    • Warning: Contains 5 ITM records. Clean with TES5Edit.
  • CoT-WeatherPatch_NL3.esp
    CRC: 6D66D2E0
  • CoT-WeatherPatch_Snow-40.esp
    CRC: 73C94D40
  • Vividian - Extended Weathers - CoT.esp
    CRC: 4A268432
  • Vividian - Extended Weathers.esp
    CRC: 198DA79C
  • IcePenguinWorldMap.esp
    CRC: AC5D1C02
  • TrueStorms.esp
    CRC: A04BFEF0
    Version: 1.5
  • TrueStorms-ClimatesOfTamriel.esp
    CRC: 5BD8B3E8
    Version: 1.5
  • SoS - The Wilds.esp
    CRC: C1743294
    Version: 1.13
    • Note: Do not use the Crash Fix ESP for this mod. It is flagged as a master and is only meant as a last resort for fixing crashes.
    • Warning: Contains 8 ITM records. Clean with TES5Edit.
  • Realistic Boat Bobbing.esp
    CRC: 3079FDA3
  • Birdsofskyrim.esp
    CRC: CF25ED24
    • Warning: Contains 32 ITM records. Clean with TES5Edit.
  • SoS - Civilization.esp
    CRC: 5EF1D362
    Version: 1.02
    • Note: Do not use the Crash Fix ESP for this mod. It is flagged as a master and is only meant as a last resort for fixing crashes.
  • SiirtoAqir.esp
    CRC: 91CE21C7
  • SashaaKol.esp
    CRC: 73E5B3C0
  • SoS - The Dungeons.esp
    CRC: 79377267
    Version: 1.23
    • Note: Do not use the Crash Fix ESP for this mod. It is flagged as a master and is only meant as a last resort for fixing crashes.
  • Armored Skeleton.esp
    CRC: 71299D2
    Version: v3.1
    Relev
  • skyBirds - Airborne Perching Birds.esp
    CRC: B2D5D61A
    Version: 0.93
  • Convenient Bridges.esp
    CRC: E4CD4CC5
  • Hothtrooper44_ArmorCompilation.esp
    CRC: F782AFB
    Version: 8
    Delev, Relev
  • LeftHandRings - Dawnguard.esp
    CRC: 665945A
    Version: 1.5
  • LeftHandRings.esp
    CRC: EDCE6FEB
    Version: 1.5
  • Holidays.esp
    CRC: 8B93B372
    Version: 2.0
  • Cavern Pitfalls.esp
    CRC: F102FAFE
  • BellyachesNewDragonSpecies.esp
    CRC: 61BCAC04
  • RealisticNeedsandDiseases.esp
    CRC: B74B21DA
    Delev, Relev
  • BloodmoonRising.esp
    CRC: 27E534FC
  • SMIM-Merged-All.esp
    CRC: 26FC8290
  • RealisticWaterTwo - Legendary.esp
    CRC: D53F3ABC
  • RND_Dragonborn-Patch.esp
    CRC: 72A698CB
  • Scrollcraft.esp
    CRC: FEB97095
  • Inigo.esp
    CRC: 6371E737
  • Cloaks.esp
    CRC: D8F94C02
    • Warning: Contains 2 ITM records. Clean with TES5Edit.
  • Run For Your Lives.esp
    CRC: C5E969
    Version: 2.1.1a
  • AmazingFollowerTweaks.esp
    CRC: D6C72A3C
  • Mercy.esp
    CRC: CE9239CD
    Version: 1_3
  • Immersive Weapons.esp
    CRC: E41D31D
    Delev, Relev
  • Nicer-Looking Khajiit.esp
    CRC: 59BAC8EA
  • Unique Unique.esp
    CRC: 7C8CEFC0
    Version: 2.4
    • Warning: This file contains 1 deleted NavMesh record(s) that TES5Edit cannot repair automatically and it may cause problems with your game. NavMesh deletions should be reported to the mod author. A guide to repairing NavMesh deletions with TES5Edit is located here.
  • ScopedBows.esp
    CRC: 8C12A9A5
  • UniqueWeaponsRedone.esp
    CRC: 1FF9314B
  • Unique Uniques.esp
    CRC: 51024687
    Version: 1.8
    Graphics
  • RND_Dawnguard-Patch.esp
    CRC: A554A56D
  • fallentreebridges.esp
    CRC: B6B2A54C
  • About horses 1.5.esp
    CRC: 6699D944
  • Bring Out Your Dead - Legendary Edition.esp
    CRC: 7417983A
    Version: 3.0
    C.Location
  • MoreStables.esp
    CRC: F7081837
  • Immersive Patrols II.esp
    CRC: D6F77688
  • Frostfall.esp
    CRC: 21E97089
  • CinematicFireFX.esp
    CRC: 51E0EB0B
  • Enhanced Torches and Fire for CoT V & ELFX.esp
    CRC: 993EBBE5
  • Skyrim Flora Overhaul.esp
    CRC: 9BD3677E
  • BoundArmors.esp
    CRC: A90B69F3
    • Warning: Contains 1 ITM records and 5 UDR records. Clean with TES5Edit.
  • Skysan_ELFX_SMIM_Fix.esp
    CRC: 1278D112
    Version: 3.03.1
  • ElysiumEstate.esp
    CRC: 9CB083CB
  • RND_HearthFires-Patch.esp
    CRC: E3E62E4
  • RND_AnimalLoot.esp
    CRC: FE916A6E
  • SFO - Dragonborn.esp
    CRC: C9DB0844
  • TQC.esp
    CRC: 9054CD2B
  • TQC-OC.esp
    CRC: 91294B4E
  • armored-horses.esp
    CRC: 3B1B7A1E
  • Convenient Horses.esp
    CRC: A2C92D5C
    Version: 14950
    • Note: Do not clean ITM records, they are intentional and required for the mod to function. It is safe to undelete records, but do not do anything other than that.
  • More_Saddles.esp
    CRC: FD9E1C26
  • AV1Dragon_Lords.esp
    CRC: 67CEEB8
  • Shortcuts.esp
    CRC: C2806E62
  • Mehrune's Razor Remodeled.esp
    CRC: 1CA762E4
  • Aeonbarr V2.1.esp
    CRC: 1289A65B
  • MapTomes.esp
    CRC: 6C961B35
  • Dead Body Collision.esp
    CRC: B8B71CA1
  • RBB - Realistic Water Two.esp
    CRC: 94105F0C
  • FalkreathSkyscraper.esp
    CRC: 9E4B7DA2
  • BlockSparkles.esp
    CRC: 7EA628AA
  • My Home Is Your Home.esp
    CRC: DDC76932
    Version: 1.21
    • Warning: Contains 3 ITM records. Clean with TES5Edit.
  • Apocalypse - The Spell Package.esp
    CRC: 7229FDD4
  • Apocalypse - More Apocalypse.esp
    CRC: A2C7E3FC
  • MeekoReborn.esp
    CRC: A69C9E79
  • BentPines_for_SFO2.0.esp
    CRC: 5D4989D3
  • TGTreasureFix.esp
    CRC: BC00CFA8
  • Watercolor_for_ENB_RWT.esp
    CRC: 6023FA83
  • WetandCold.esp
    CRC: 762DC693
    Version: 2.02
  • WetandCold - Ashes.esp
    CRC: 3D7CC687
  • ClimatesOfTamriel-Dragonborn-Patch.esp
    CRC: 9FFF2A85
    Version: 3.1
  • CoT-WeatherPatch_DB.esp
    CRC: 856DA318
  • Alternate Start - Live Another Life.esp
    CRC: 855A5882
    Version: 3.1.7
    C.Location, Names
  • Bashed Patch, 0.esp
    CRC: 192DBC80
    Version: 1470
  • Automatic Variants.esp
    CRC: 99CE8CFA
Version Information LOOT Version 0.6.1 Masterlist Updating Enabled Masterlist Revision 94d454596 Masterlist Date 2016-02-04
Plugin & Message Counts Active Plugins 144 Dirty Plugins 11 Total Plugins 165 Warnings 15 Errors 0 Total Messages 27
General Messages
  • Note: There have been no changes in the Details tab since LOOT was last run for this game.
  • Note: A new release of LOOT is available.
  • Note: Latest LOOT thread.
  • Note: Your SKSE is up-to-date.
  • Note: A dynamically created plugin is installed. Please refer to the authors notes for more information on determining the best load order.
Hide Version Numbers
Hide CRCs
Hide Bash Tag Suggestions
Hide Notes
Hide 'Do Not Clean' Messages
Hide Inactive Plugin Messages
Hide All Plugin Messages
Hide Messageless Plugins
Plugins hidden: 0 / 165
Messages hidden: 0 / 27

 

 

 

Complete mod list: (in case anything stands out)

 

 

A Matter Of Time

A Quality World Map and Solstheim Map - With Roads

About Horses

Aeonbarr

Alternate Start - Live Another Life

Amazing Follower Tweaks

Apocalypse - Magic of Skyrim

Armored Skeletons and The Walking Dead

Auto Unequip Ammo

Auto Unequip Helmet

Automatic Variants

AV Bellyaches Animals AV Package

AV InsanitySorrow AV Package

AV Sounaipr AV Package

Bathing in Skyrim

Bellyaches New Dragon Species

Better Dynamic Snow

Birds of Skyrim

blacksmithanvil real shape

Bloodmoon Rising

Bloodmoon Rising - Moonlight Tales Werewolf and Werebear Expansion Pack - No Automatic Skin System

Book Covers Skyrim

Brawl Bugs Patch

Bring Out Your Dead

Burn Freeze Shock Effects

Campfire - Complete Camping System

Cavern Pitfalls WIP

Cinematic Fire Effects 2 HD

Climates of Tamriel - Weather Patch

Climates of Tamriel V

Cloaks of Skyrim

Convenient Bridges ALPHA

Convenient Horses

Coverkhajiits (male + female version)

Crossbows Basic Collection

Crystal Refracting Soul Gems

Dawnguard Rewritten - Arvak

Dead Body Collision Fix - With Improved Fireball Spell

Deadly Dragons

Death Alternative - Your Money or Your Life

Dovahkriid - The Dragon Lords

Dragonbone Weapons

Dust Effects

Elysium Estate

Enhanced Blood Textures

Enhanced Lights and FX

Falkreath Skyscraper

femaletailkhajiit

Follower Trap Safety

Footprints

Frankly HD Silver Sword - UHSS - Main File Ultra HD - 4k

Frostfall

Fuz Ro D-oh - Silent Voice

Gemling Queen Jewelry

Greatsword sheaths and scabbards

Guard Dialogue Overhaul

HD Enhanced Terrain - Type 2 Old but good

HD Werewolves - AV Pack - 1k

HD Werewolves - 'Vanilla' edited Mesh for AV users

Heart of the Beast - Alpha werewolf sounds

Head of the Beast - Speed upgrade

High Level Enemies - Hardcore

High Level Enemies

Holidays

Honey Pot

Hore Armors for Skyrim

Immersive Armors

Immersive detection of NPC

Immersive Fallen Trees Mod

Immersive Patrols

Immersive Sounds - Compendium

Immersive Weapons

Improved Weapon Impact EFFECTS

INIGO

Insanitys City Banner Replacer

Khajiit Eyes Plus

LeanWolf's Better-Shaped and Armed Talos

LeanWolf's Better-Shaped Weapons - All in One Installer

LeanWolf's Better-Shaped Weapons - SkyRealism-Shiny patch

LeanWolf's Improved Enchanter Candle Meshes

Left Hand Rings

Lightning during Thunder Storms - CoT Patch

Lightning during Thunder Storms - MintyLightningMod

Map Tomes and Writing Table

Meeko Reborn

Mehrune's Razor Reborn - Mehrune's Razor Remodeled enchanted

Mehrune's Razor Reborn - Optional esp with no enchantment

Mercy

Moonlight Tales - Essentials

More Apocalypse

More Craftables

More Saddles

More Stables

Muscular Khajiit - MKT Light

Muscular Khajiit - SC Khajiit Improvement Hands and Body Missing Textures

Muscular Khajiit - Skeleton

My Home Is Your Home

Nicer-Looking Khajiit

No Boring Sleep-Wait Menu

Northern Bathhouses

PapyrusUtil

Player Headtracking

Predator Vision

Prides of Skyrim

RaceMenu

Real Feeding

Real Shelter - Full Release

Realistic Boat Bobbing

Realistic Needs and Diseases

Realistic Ragdolls and Force

Realistic Smoke and Embers - RSE High

Realistic Water Two

Realistic Water Two - ENB Textures

Real-Time Smithing

RealVision ENB for Climates of Tamriel V

RealVision ENB for Climates of Tamriel V - Enhanced Torches and Fire for CoT V and ELFX

RealVision ENB for Climates of Tamriel V - RealVision Flora Patch

Refracting Stalhrim

Ridin Dirty

Ruins Clutter Improved

Run For Your Lives

Scoped Bows

Scrollcraft

Shortcuts - Secret Entrances For All Cities Plus Thieves Guild

Simply Knock

skyBirds

SkyRealism - Shiny (Amulets and Rings; Ancient Nord Weapons and Armor; Blades Weapons and Armor; ... TL;DR all main files)

Skyrim - Enhanced Camera

Skyrim 2016 Terrain Parallax STP - Riverbededge

Skyrim 2016 Terrain Parallax STP - Rivermud

Skyrim Flora Overhaul - Large Juniper Trees (updated)

Skyrim Flora Overhaul - SFO Bent Pines

Skyrim Flora Overhaul v2.5b

Skyrim Flora Overhaul - Tall Pines (Scots Pine Replacement)

Skyrim HD - 2K Textures - COMPLETE FULL

Skyrim HD - Terrain Parallax Tribute (2k; Mesh Fix; Roads 2k; Update for 2k; Smim Bridge Dirk 2k)

Skyrim Project Optimization - Full Version

Skyrim Subsurface Scattering Patch for ENB

SkyUI

Sleep Tight

Snowberry natural 4x8k

Sounds of Skyrim (Civilization; The Dungeons; The Wilds)

Static Mesh Improvement Mod

Subliminal Traps Sovngarde Edition

Take clam shell

tamu75 Terrain Parallax Textures - Coast Beach Textures

The Notice Board

Thieves Guild Shortcut

Thieves Guild Treasure Fix

Traps Make Noise - Mining Makes Noise

Traps Make Noise - Traps Make Noise and Are Dangerous

True Bound Daedric Armors

True Storms

True Storms - Climates of Tamriel v5 patch

Unique Uniques

Unique Weapons Redone

Unofficial ELFX SMIM ENB fps performance patch

Unofficial High Resolution Patch (I have it disabled atm, as well as the official high-res .esps)

Unofficial Skyrim Legendary Edition Patch

Utter Uniques Upgrade (Unique Unique)

VioLens

Vivid Clouds and Fogs

Vivid Landscapes - All in One

WARR - Weapons and Armor Recipes Rebalanced

Watercolor for ENB and Realistic Water Two

Wearable Lanterns

Wet and Cold

When Vampires Attack

White Phial Replacer

Whitened Dragonbone (all main + optional files)

Wintermyst

Wonders of Weather

YY Anim Replacer - Mystic Knight

 

(oh and one Dragonbone Weapons mod from Steam)

(oh and I have two follower mods (SiirtoAqir and SashaaKol) I made that are literally just customized vanilla NPCs)

 

 

(my god this took forever to type)

 

Plus this in case it helps in any way:

Skyrim.ini

[General]
sLanguage=ENGLISH
uExterior Cell Buffer=36
[Display]
fShadowLODMaxStartFade=1000.0
fSpecularLODMaxStartFade=2000.0
fLightLODMaxStartFade=3500.0
iShadowMapResolutionPrimary=2048
bAllowScreenshot=1
iPresentInterval=1
[Audio]
fMusicDuckingSeconds=6.0
fMusicUnDuckingSeconds=8.0
fMenuModeFadeOutTime=3.0
fMenuModeFadeInTime=1.0
[Grass]
bAllowCreateGrass=1
bAllowLoadGrass=0
[GeneralWarnings]
SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
[Archive]
sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsa
sResourceArchiveList2=Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa
[Combat]
fMagnetismStrafeHeadingMult=0.0
fMagnetismLookingMult=0.0
[Papyrus]
bEnableLogging=0
bEnableTrace=0
bLoadDebugInformation=0
fUpdateBudgetMS=800
fExtraTaskletBudgetMS=800
fPostLoadUpdateTimeMS=2000
iMinMemoryPageSize=256
iMaxMemoryPageSize=512
iMaxAllocatedMemoryBytes=76800
[Water]
bReflectLODObjects=1
bReflectLODLand=1
bReflectSky=1
bReflectLODTrees=1
[Camera]
bDisableAutoVanityMode=0
fFirstPersonSittingAngleLimit=1.2
fFirstPersonSittingRotationSpeed=0.0390

 

SkyrimPrefs.ini

 

 

[General]
fBrightLightColorB=1.0000
fBrightLightColorG=1.0000
fBrightLightColorR=1.0000
iStoryManagerLoggingEvent=-1
bEnableStoryManagerLogging=0
[imagespace]
bDoDepthOfField=1
iRadialBlurLevel=2
[Display]
iBlurDeferredShadowMask=3
fInteriorShadowDistance=3000.0000
fShadowDistance=8000
iShadowMapResolutionSecondary=1024
iShadowMapResolutionPrimary=2048
iShadowSplitCount=2
iMaxAnisotropy=0
fLeafAnimDampenDistEnd=4600.0000
fLeafAnimDampenDistStart=3600.0000
fTreesMidLODSwitchDist=1e+007
fGamma=1.2400i
fDecalLOD2=1500.0000
fDecalLOD1=1000.0000
fSpecularLODStartFade=2000
fShadowLODStartFade=200.0000
fLightLODStartFade=3500
iTexMipMapMinimum=0
iTexMipMapSkip=0
iWaterMultiSamples=0
iMultiSample=0
iShadowMode=3
bShadowsOnGrass=1
bTreesReceiveShadows=1
bDeferredShadows=1
bDrawLandShadows=1
bFull Screen=1
iSize H=1080
iSize W=1920
fMeshLODFadePercentDefault=1.2000
fMeshLODFadeBoundDefault=256.0000
fMeshLODLevel2FadeTreeDistance=2048.0000
fMeshLODLevel1FadeTreeDistance=2844.0000
fMeshLODLevel2FadeDist=1e+007
fMeshLODLevel1FadeDist=1e+007
iScreenShotIndex=2
bShadowMaskZPrepass=0
bMainZPrepass=0
iMaxSkinDecalsPerFrame=25
iMaxDecalsPerFrame=100
bFloatPointRenderTarget=1
sD3DDevice="NVIDIA GeForce GTX 780M"
bFXAAEnabled=0
iShadowMapResolution=4096
fShadowBiasScale=0.15
iShadowMaskQuarter=4
iAdapter=0
iPresentInterval=1
[Grass]
b30GrassVS=0
fGrassStartFadeDistance=7000
fGrassMaxStartFadeDistance=7000.0000
fGrassMinStartFadeDistance=0.0000
[MAIN]
bGamepadEnable=1
bCrosshairEnabled=1
fHUDOpacity=1.000
bSaveOnPause=1
bSaveOnTravel=1
bSaveOnWait=1
bSaveOnRest=1
[GamePlay]
bShowFloatingQuestMarkers=1
bShowQuestMarkers=1
iDifficulty=2
[interface]
bDialogueSubtitles=0
bGeneralSubtitles=0
[Controls]
fGamepadHeadingSensitivity=1.0000
fMouseHeadingSensitivity=0.0125
bAlwaysRunByDefault=1
bInvertYValues=0
bGamePadRumble=1
bMouseAcceleration=1
[Particles]
iMaxDesired=750
[saveGame]
fAutosaveEveryXMins=15.0000
[AudioMenu]
fAudioMasterVolume=1.0000
fVal7=1.0000
uID7=0
fVal6=1.0000
uID6=0
fVal5=1.0000
uID5=0
fVal4=1.0000
uID4=0
fVal3=1.0000
uID3=0
fVal2=0.4000
uID2=466532
fVal1=1.0000
uID1=554685
fVal0=0.8000
uID0=1007612
[Clouds]
fCloudLevel2Distance=262144.0000
fCloudLevel1Distance=32768.0000
fCloudLevel0Distance=16384.0000
fCloudNearFadeDistance=9000.0000
[TerrainManager]
fTreeLoadDistance=75000
fBlockMaximumDistance=250000
fBlockLevel1Distance=70000
fBlockLevel0Distance=35000
fSplitDistanceMult=1.5
bShowLODInEditor=0
[NavMesh]
fObstacleAlpha=0.5000
fCoverSideHighAlpha=0.8000
fCoverSideLowAlpha=0.6500
fEdgeFullAlpha=1.0000
fEdgeHighAlpha=0.7500
fEdgeLowAlpha=0.5000
fTriangleFullAlpha=0.7000
fTriangleHighAlpha=0.3500
fTriangleLowAlpha=0.2000
fLedgeBoxHalfHeight=25.0000
fEdgeDistFromVert=10.0000
fEdgeThickness=10.0000
fPointSize=2.5000
[Trees]
bRenderSkinnedTrees=1
uiMaxSkinnedTreesToRender=20
[Decals]
uMaxDecals=1000
bDecals=1
bSkinnedDecals=1
uMaxSkinDecals=100
uMaxSkinDecalsPerActor=60
[LOD]
fLODFadeOutMultObjects=15
fLODFadeOutMultItems=15
fLODFadeOutMultActors=15
[Launcher]
bEnableFileSelection=1
bShowAllResolutions=1
uLastAspectRatio=3
[blurShaderHDR]
bDoHighDynamicRange=1
[blurShader]
bUseBlurShader=0

 

skse.ini

 

 

[General]
ClearInvalidRegistrations=1
EnableDiagnostics=1
[Display]
iTintTextureResolution=2048
[Memory]
DefaultHeapInitialAllocMB=768
ScrapHeapSizeMB=256
[Debug]
WriteMiniDumps=1

enblocal.ini

 

 

[PROXY]
EnableProxyLibrary=true
InitProxyFunctions=true
ProxyLibrary=d3d9_smaa.dll
[GLOBAL]
UsePatchSpeedhackWithoutGraphics=false
UseDefferedRendering=true
IgnoreCreationKit=true
[PERFORMANCE]
SpeedHack=true
EnableOcclusionCulling=true
[MULTIHEAD]
ForceVideoAdapterIndex=false
VideoAdapterIndex=0
[MEMORY]
ExpandSystemMemoryX64=true
ReduceSystemMemoryUsage=true
DisableDriverMemoryManager=false
DisablePreloadToVRAM=false
EnableUnsafeMemoryHacks=false
ReservedMemorySizeMb=512
VideoMemorySizeMb=10240
EnableCompression=false
AutodetectVideoMemorySize=false
[WINDOW]
ForceBorderless=false
ForceBorderlessFullscreen=false
[ENGINE]
ForceAnisotropicFiltering=true
MaxAnisotropy=16
ForceLodBias=false
LodBias=0.0
AddDisplaySuperSamplingResolutions=false
EnableVSync=true
VSyncSkipNumFrames=0
[LIMITER]
WaitBusyRenderer=false
EnableFPSLimit=false
FPSLimit=60.0
[iNPUT]
//shift
KeyCombination=16
//f12
KeyUseEffect=123
//home
KeyFPSLimit=36
//num / 106
KeyShowFPS=106
//print screen
KeyScreenshot=44
//enter
KeyEditor=13
//f4
KeyFreeVRAM=115
[ADAPTIVEQUALITY]
Enable=false
Quality=1
DesiredFPS=30.0
[ANTIALIASING]
EnableEdgeAA=true
EnableTemporalAA=false
EnableSubPixelAA=true
EnableTransparencyAA=false
[FIX]
FixGameBugs=true
FixParallaxBugs=true
FixParallaxTerrain=false
FixAliasedTextures=true
IgnoreInventory=true
FixTintGamma=false
RemoveBlur=false
FixSubSurfaceScattering=true
FixSkyReflection=true
FixCursorVisibility=true
FixLag=false
[LONGEXPOSURE]
EnableLongExposureMode=false
Time=1.0
BlendMax=0.0

By now I feel that either

A) my rig is just not good enough (ugh!), or

B) some mods/scripts/settings have been royally messed up to the point the game tries to spontaneously self-combust

and I'm hoping for some miraculous option C) something something that can be fixed so I can play the game with the desired mods

If anyone can help me solve this, I will be forever in your debt. I love Skyrim to bits and not being able to get it to run is truly beyond frustrating.
Edited by Kaazronaan
Link to comment
Share on other sites

Have you tried removing all of the texture enhancements to see how it goes? I realise you like your game to be shiny and spiffy, but my hunch is that you're putting the game under too much stress by drastically increasing the memory usage. In fact, there's the slight possibility that by doing so you put your HD under too much as well and it packed in. Try it without those mods, and I'd be inclined to suggest disabling the lighting, sound and weather mods as well for the meanwhile, it could help. After all, playability is better than a pretty but frozen screen.

Okay, so onto the load list...

Campfire - I found this to be rather script intensive, I binned it.
Dragonbone Weapons - is this necessary now that you have the DLC?
Convertible Azura's Star - is this not covered in More Craftables?
Footprints - surely this will increase memory usage over time?
Enhanced Torches and Fire - this looks like it will be GPU intensive.

I was just thinking about you now using a laptop... the GPU is onboard which affects how memory is used. While you have a good GPU and plenty of RAM, so it's not about total available memory, it's down to the fact that the GPU will use the RAM and so it can affect performance. This could be why you're noticing a difference compared to before, although we wouldn't exactly expect a completely unplayable game. That's probably a really nice laptop, it should easily cope - my laptop is quad-core and Skyrim works fine on it, it don't look amazing but it's easily good enough, but I wouldn't dream of attempting to run every texture, sound and weather mod going, not even on my desktop for that matter.

 

So yeah, I think you should nip a few of those mods to reduce the memory usage.

Link to comment
Share on other sites

Hi,

 

I've a question to prevent misunderstanding: You had all the mods installed (I'm talking especially about the graphic-mods), Skyrim was running fine (fine as in "stable"), your hdd said "I hate you", you reinstalled windows etc on the same PC (hardware) and the trouble started ?

 

Have you added graphic mods after your hdd had to be redone? Which ones?

 

And did the problems start before or after you updated the graphics driver?

 

You might not like the following, but... have you tried to switch the graphics to "low" to see if that improves your performance or if the issue still occurs ?

 

As I'm not using LOOT: Is the order of the mods in the log the same as your load order ? (except for the high res stuff of course as you disabled it)

 

Oh and with that amount of mods .... how about temperature of your laptop ?

 

That's just a few "first thoughts"...

 

greetings koohii54

 

edit: As you reinstalled your operating system etc. check if your laptop is running on some sort of "energy saving"-mode.

Edited by koohii54
Link to comment
Share on other sites

Thanks for the replies.



@Kroekr


No, I did not clean anything. I have never considered it necessary (and I honestly don't even know how it works).



-



@Kapteyn


Frostfall - 3.4.1 requires Campfire which is why I got it. I removed Campfire and replaced Frostfall with the 2.6 release that doesn't need it. Used that one before so that should work well

Dragonbone Weapons - welp you're right, how'd I overlook this? Don't need that, uninstalled

Convertible Azura's Star - it's a standalone extra option that yes, comes with More Craftables

Footprints - I used to use that before and never noticed any performance loss honestly. After reading its article on the nexus I'd be surprised if it makes any significant difference but I'll keep that as an option to try

Enhanced Torches and Fire - a RealVision plugin that as I found out causes a bug with lighting, so uninstalled it too


However, as you suggested to tone it down a notch with the textures, I also went and replaced wherever possible all 2k+ textures with 1k versions. It made a HUGE difference (performance-wise that is... though visually basically none). I was able to play for over 2h without a single CTD that only occured once I entered Whiterun. After playing a bit longer, they started accumulating again though much less frequent than before. Not sure why they're still happening though. No drop in framerate over time, had a constant 24-30 fps. My saves are much smaller too, at 8 MB. I'm pretty sure even the CPU and GPU fans had less work. This is a lesson for me for sure lol.


However, the script lag is still horrible. Guardian Stones, took forever until it opened the dialogue, and even longer until it registered the effect. (But hey progress at least.) Picking nirnroots or catching butterflies takes several minutes until it adds anything to the inventory. Actions like receiving items also takes quite a while. I accidentally (in my annoyance) activated a wood chopping block 7-8 times, and kept getting teleported back to it for the next 10 minutes lol. Something seems to clog the script queue very badly here and I can't figure out what it is. Footprints works rarely and randomly for me but works for NPCs pretty well actually. Wearable Lanterns bugs around heavily when I try to wear it, but my follower can wear the lantern and it lights up just fine. Auto Unequip isn't really working either unfortunately. Except for my lantern which gets insta-unequipped every time. I have absolutely no clue what could be causing the problem here.


I also noticed my Night Eye/nightvision ability has no visual change at all other than the blur (making it useless); I suspect this might be the fault of the ENB?



-



@kooshii54


My apologies for not being clear enough. I had nearly the same mod list yes (save for the one or other texture mod less, used RLO instead of ELFX, and evidently older versions all around), and the game was indeed stable. Except for the Whiterun area that was pretty much a guaranteed CTD (the mod(s) responsible for that were ofc not installed this time), I was able to play for... 12-16h without a crash except for very very rarely and randomly. Then my PC thought it wanted to make personal contact with the floor, the HDD got damaged so it was replaced with the same model, but apart from that the hardware is the exact same yeah.


The problems were there before and after the graphic driver update, so I don't think that had any impact at all.


Actually I never thought of switching the graphics to low or anything (it auto selects Ultra High so I never even considered this step). Changing the texture mods to lower resolutions fortunately helped a TON so I hope it's not necessary to lower the graphic settings (not even sure how much of a difference they make).


LOOT sorts the mods for the load order, so yes it should be the same.


I don't use energy saving mode ever, it's set to high performance at all times. And I honestly have never checked the temperature, though it does get quite warm behind the GPU fan outlet >.>

Link to comment
Share on other sites

The reason I thought about the footprints is because I can only assume it'll work in a similar way to corpses - that is, every now and then a script will check to see if it is time to remove them. So visually it may not affect memory, but it potentially could so far as scripts are concerned. Either way, it might be insignificant.

 

What you're describing sounds like a serious latency problem. Something, whatever it is, is stalling the system and it's most likely a script. I think the main thing to think about here is the lantern - it works fine on a companion but not yourself, so something you're using, wearing, some script which keeps checking on you, something is awry. I'd call it a memory leak, but what I reckon could be happening here is a recursive loop; it might be that a reference is broken and a script is persistently attempting to reference it and will keep doing so until it does what it's trying to do, which it won't because the link is gone. That's a guess, I could be wrong. I can understand if there is simply too much going on, be it scripts or graphics, and things take more time than usual... but you'd expect the lantern to be a problem in both scenarios, not just the one so it's not the lantern, it's not harvesting or looting, it's probably a broken reference which could be either a dodgy script or a script is no longer present due to either a part of mod being removed or a load order conflict.

 

The thing with the Night Eye... I would expect the reason for that is ENB or other such changes to graphics. For instance, if on an un-modded game you use this and then enter TEOFIS into the the console, (I think, it does this for me with mods and ENB) then the effects of the ability will be nullified (because they pretty much do exactly the same thing, except with different visual results). So yeah, I reckon it's ENB or a lighting mod doing that. If it's the racial power you mean (as opposed to being a vampire or werewolf) then you could have a look at my mod to see if there's any difference, there probably won't be but it's worth a try (link).

Link to comment
Share on other sites

I continued some more and around Bleak Falls Barrow I noticed that Footprints was actually working really well. Maybe the environment wasn't ideal before; I think that mod is clean.

 

Honestly what you said about the scripts sounds exactly like what's happening. I know for sure there shouldn't be any problems due to a removed mod since I started a completely new game. I went and did a latency check with Convenient Horses and to my surprise the values were very good actually - usually between 60-80 ms; indoor, outdoor, in dungeons, the wild and cities. At the same time, I keep getting warnings from Frostfall that my scripting system is running too slowly for it to function.

See screenshots:

 

 

20170910112646_1_by_khajay-dbn0y1n.jpg

20170910112635_1_by_khajay-dbn0y1v.jpg

 

 

Which is pretty noticeable; exposure effects and such take so long to register that they seem totally random when they appear 5 minutes later. I was able to get through Bleak Falls Barrow with a lantern in my hand that equipped when I told it to, but once outside again it didn't work properly at all anymore. Bathing in Skyrim is also broken in that I get filthy just fine, but I can't bathe (using a soap does nothing or tells me there's not enough water, while I'm standing up to my chest in water). Oh and I also noticed that I can't mine. Neither manually nor by activating a vein, my char will just mine forever without harvesting anything. Interestingly enough, wood chopping does work and yield me firewood, even if it takes between a few seconds and a minute to start the action. I have to admit that I don't have a very good grasp of the scripting system in Skyrim and which scripts may have priority over others, and why some scripts are executed sometimes and sometimes not. Unfortunately I haven't managed to discern a pattern here yet. I am at a serious loss what could be constantly occupying the script queue, is there a way to see, like, a log of all executed scripts or something similar?

 

And yeah some research and testing confirmed that the Night Eye problem is the fault of the ENB, I'll have to find a workaround there. Until then it's added difficulty lol. If only my lanterns could work..

Edited by Kaazronaan
Link to comment
Share on other sites

I dunno really, I'm unfamiliar with most of the mods you use. Aside of ENB, I don't use anything to improve weather or general effects.

 

It's really hard to say if a particular mod is poorly scripted, if a script has lost a reference or indeed vice-versa, or you could just have too many scripts running at once. I think you're looking at removing a few mods at a time and testing without them - or alternatively, starting a new game and adding them a few at a time and when you have a stable setup you can test your main save.

 

Something to think about is Realistic Needs; this will pretty much be constantly checking on the player, I'd expect it would work fine under normal circumstances but it is probably rather script-intensive no less.

 

On a side-note, Follower Trap Safety is unnecessary because AFT covers it - it might even be conflicting with it. With AFT, my followers always walk around pressure plates and hop over tripwires.

Link to comment
Share on other sites

Ah thanks for pointing out the part with Follower Trap Safety, you are indeed right that it is redundant. Removed that.

I also figured out the mining problem, the optional file for Traps Make Noise -> Mining Makes Noise can apparently cause this bug. After uninstalling it mining works now flawlessly.


Apart from that - OH MY GOD I found the cause of the script problem!

So I tried to find out which script might be just running awry all the time and enabled Papyrus logging for a short time while doing nothing, just standing still. I noticed that a certain error was constantly happening:



stack:

[alias EnhancedWeapon04 on quest _SAGEnhancedWeaponsList (39000D66)]._SAGWeaponListUpdating.OnUpdate() - "_SAGWeaponListUpdating.psc" Line 10

[09/11/2017 - 11:06:05AM] Error: Cannot call GetBaseObject() on a None object, aborting function call

stack:

[alias EnhancedWeapon02 on quest _SAGEnhancedWeaponsList (39000D66)]._SAGWeaponListUpdating.OnUpdate() - "_SAGWeaponListUpdating.psc" Line 10

[09/11/2017 - 11:06:05AM] Error: Cannot call GetBaseObject() on a None object, aborting function call

stack:

[alias EnhancedWeapon11 on quest _SAGEnhancedWeaponsList (39000D66)]._SAGWeaponListUpdating.OnUpdate() - "_SAGWeaponListUpdating.psc" Line 10

[09/11/2017 - 11:06:05AM] Error: Cannot call GetBaseObject() on a None object, aborting function call

stack:

[alias EnhancedWeapon12 on quest _SAGEnhancedWeaponsList (39000D66)]._SAGWeaponListUpdating.OnUpdate() - "_SAGWeaponListUpdating.psc" Line 10

[09/11/2017 - 11:06:05AM] Error: Cannot call GetBaseObject() on a None object, aborting function call

stack:

[alias EnhancedWeapon14 on quest _SAGEnhancedWeaponsList (39000D66)]._SAGWeaponListUpdating.OnUpdate() - "_SAGWeaponListUpdating.psc" Line 10

[09/11/2017 - 11:06:07AM] Error: Cannot call GetBaseObject() on a None object, aborting function call

stack:

[alias EnhancedWeapon05 on quest _SAGEnhancedWeaponsList (39000D66)]._SAGWeaponListUpdating.OnUpdate() - "_SAGWeaponListUpdating.psc" Line 10

[09/11/2017 - 11:06:07AM] Error: Cannot call GetBaseObject() on a None object, aborting function call

stack:

[alias EnhancedWeapon11 on quest _SAGEnhancedWeaponsList (39000D66)]._SAGWeaponListUpdating.OnUpdate() - "_SAGWeaponListUpdating.psc" Line 10

[09/11/2017 - 11:06:07AM] Error: Cannot call GetBaseObject() on a None object, aborting function call

stack:

[alias EnhancedWeapon15 on quest _SAGEnhancedWeaponsList (39000D66)]._SAGWeaponListUpdating.OnUpdate() - "_SAGWeaponListUpdating.psc" Line 10

[09/11/2017 - 11:06:07AM] Error: Cannot call GetBaseObject() on a None object, aborting function call



for various numbers behind the EnhancedWeapon part. This fit your suspicion of a script trying to call a broken reference. I counted this error occurring a total 2945 times over 7 minutes of logging, every two seconds, so I thought this could be the cause of the latency. The only other seemingly significant entries in the log were 1-2 sec VM freezes for dumping a LOT of stacks, all containing the line

[alias Weapon01000 on quest _SAGRealTimeSmithingQuest (39000D62)]._SAGRealTimeSmithingAliasScript.OnInit() - "_SAGRealTimeSmithingAliasScript.psc" Line 13

From the stack dump line I figured the mod Real-Time Smithing was behind these entries, so I uninstalled the mod and started a new game.

EVERYTHING works now the way it is supposed to. I can select the Guardian Stones, get the dialogue immediately, and even the animation is triggered and the effect added. Bathing works without problems. Frostfall effects occur instantly without any delay (e.g. as soon as I stand next to a forge the warmth meter increases). And my trusty lantern finally works flawlessly as well. The above errors and stack dumps have disappeared from the log.


I am so happy to have finally found the cause of, and solution for the problem; thanks for pointing me in the right direction!

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...