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Anyone know why this happens?


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#1
theepicgamer500

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Im trying to make a big underground city but when I make a really big room this happens

 

https://ibb.co/dAbwEF


Edited by theepicgamer500, 13 September 2017 - 10:23 AM.


#2
deadbeeftffn

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It's a missing wall and you are looking into the void :-D If there is a wall maybe it's one-sided only and you can try to flip it. Hard to say though.



#3
theepicgamer500

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It's a missing wall and you are looking into the void :-D If there is a wall maybe it's one-sided only and you can try to flip it. Hard to say though.

Unfortunately everything is correct when I checked that the first time it was false... :sad:


Edited by theepicgamer500, 13 September 2017 - 09:14 PM.


#4
RedRocketTV

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Is this a modified vanilla cell by any chance? Hard to tell from your screenshot what is in the cell. 



#5
DrakeTheDragon

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What's the near/far clipping settings for the cell?

 

I don't know squat about the CK, but big rooms and walls disappearing at too far a distance sounds way too familiar to what I already experienced in other games when the far clipping distance wasn't set far away enough.



#6
muckfinger

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Im not sure it is related, but I had a similar issue with the void thing as well. Mine turned out to be the room marker or portal marker (I think thy are called?). I think I just deleted them from the cell. It has been a really long time since I encountered it so I am not 100% sure



#7
theepicgamer500

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What's the near/far clipping settings for the cell?

 

I don't know squat about the CK, but big rooms and walls disappearing at too far a distance sounds way too familiar to what I already experienced in other games when the far clipping distance wasn't set far away enough.

How would you set that because I've got a mod that removes interior fog and I've tried messing with the cell options not much I could do..... Anything you recommend?



#8
theepicgamer500

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Is this a modified vanilla cell by any chance? Hard to tell from your screenshot what is in the cell. 

I made it with creation kit...



#9
DrakeTheDragon

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What's the near/far clipping settings for the cell?

 

I don't know squat about the CK, but big rooms and walls disappearing at too far a distance sounds way too familiar to what I already experienced in other games when the far clipping distance wasn't set far away enough.

How would you set that because I've got a mod that removes interior fog and I've tried messing with the cell options not much I could do..... Anything you recommend?

 

 

 

Had to google it, as I'm not modding this game myself nor know anything about modding it or the CK, but I think I found it.

Talked about (though with regards to a somewhat different issue) here: https://www.reddit.c...ase_the_render/

And the official reference for the setting is here: https://www.creation...e=Cell_Lighting (see "Clip Distance").

 

...and now I no longer can say I know nothing about modding this unknown-to-me game. C'est la vie.



#10
JagMaker

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u need to enable sky checkbox in 'cells' - 'lightning' tab

and put some wall piece there )


Edited by JagMaker, 14 September 2017 - 04:23 PM.





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