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CAN YOU STOP NPC'S AND CREATURE'S FROM FALLING TO THERE KNEES AT 10% HEALTH


Stephen999

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Hello can anybody tell me if there is a way to stop NPC's and Enemies from falling to one Knee at 10% health because it is getting on my Nerves also most of the NPC's and enemy's don't have the Protected box ticked in there stats. I want it back to how it was in Oblivion and it was the same in Morrowind when an enemy or NPC was at low health they didn't Kneel down they just kept fighting until they died. Any Advice Would Be Much Appreciated :)

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Which version of the game? Yea that can be annoying at some points ...monster kneel? Never hear before -_-

 

 

 

 

Hello the issue occurs in Both Games. and the problem is if lets say you want to watch your summon creature face an enemy you cant because as soon as the enemy health drops to 10% the summon will stop attacking until the enemy gains back some health again and before you know it the fight never ends unless the Player kills the enemy. I don't know what Bethesda was thinking but it must be way that it can be stopped

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  • 2 weeks later...

Hi, I have just created a Mod that changes the default gameplay settings for the "Bleedout" function so that it is completely disabled. This works on both non-essential and essential NPCs.

 

It's called "No More Sinking To A Knee On Low Health SE" and it's at

 

http://www.nexusmods.com/skyrimspecialedition/mods/12640/

for SE and "No More Sinking To A Knee On Low Health" at

 

http://www.nexusmods.com/skyrim/mods/87121/

 

for Old Skyrim.

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