I defines the difficulty level of enemies in this game? I decided to post this because I have really hard time of finding any logic or sense what comes to enemy difficulty/scaling in this game. I’m playing with mods like: Ordinator, Deadly Combat, Wildcat, Genesis, Imperious, Mortal enemies, which make the combat and the game more challenging and way better than the idiocy that is vanilla Skyrim (lets face it, the game is stupid). My difficulty is at legendary (maybe not the best choice).
What bugs the piip out of me so I decided to post this in here is:
I went to a dungeon full of high level draugs with ebony weapons, after dying few times I was able to complete it with quite easily. I died mostly because these bugs where enemy one-shots me when I’m at full heath and blocking…
Then I go to other dungeon and I have snowballs change in hell in there. Group of bandit on-shots me with iron weapons, hunting bows with iron arrows. Their mages wearing lightning staff that does 22points of damage take 90% of my heath away, or kill me instantly, with one shot even when I have over 50% resistances??????????? ! I barely have words.
What is this madness/idiocy/stupidity??? Well it’s Bethesda. I don’t think it is the mods I’m using. I remember playing vanilla Oblivion and hitting with max level character with best weapons wearing best armours some bandit with iron dagger and fur armour minutes and minutes. Skyrim was several year old game when it was released and with several mods I would rate it as high as people did when it came out.
This turned out to be more of a rant than anything else
Any mods that I maybe missed that could fix this issue?